====================== IP Exit v0.5 by Shoaib Kamil ====================== This nifty QuakeC patch allows you to exit to an IP Address at the end of a level. I've heard a lot of people asking for it (especially my neighbor :)) and decided to whip it up quick. Although it isn't complete, it works. Usage: To use, create a subdirectory in the quake directory called 'ip' and unzip this archive with -d to there. Start up Quake by typing 'q95 -game ip' +map mapname'. In the map file, add a flag "ip" to your trigger_changelevel with the value of the ip you wish to jump to. Example: "classname" "trigger_changelevel" "map" "e1m2.bsp" "ip" "206.24.126.3" Known bugs: Quake doesn't like it if the target server is full. I'm working on it. If the server is full, it _should_ go to the next map on the original machine. Feedback: Address all reports to 'kamil@ave.net'. I'll try to reply ASAP. Thanks: to id Software for (what else) Quake to Jim Lowell for the idea and to BSP v0.21 for actually supporting trigger_changelevels :) --------------- 8/28/96 end of readme.txt