The wacky quake mod filename: wqmodv.8.zip Version:.80 Date: October 13 (1997) Author:Cole Habbley E-mail:jhabbley@mc.net Type of mod QuakeC: yes //from the execellent grappling hook (not by me!) Sound: yes mdl files: yes //based mostly on quakes original models Format of quakeC unified diff: no context diff: no .qc files : no Progs.dat : yes //in pack file Description of Mod. This is just a cool patch I made. All weapons are different in some wierd but cool way. Almost all monsters have "modifications" made to them =-) runes are weird(er) now. Heads are pretty darn big too :-) Grapplin hook is also included (not made by me. If there is a copy right problem e-mail me and ill take it out). The best thing though is this patch is compatable with some other patches. that means you can have rpbot or most other bots running with thish patch too. Except grappling hook becomes disabled. If you use this with a non-quakeC patch it will work (I think!) And with other quakeC patches the only thing disabled would be the grappling hook! I also made different gibs when you kill things. Axe looks better now to with new .mdl and skin. Use of mod Easier than almost every other mod! just unzip this in your Id1 dir and run quake! to run with reaperbot for example just type quake -game rpbot (or where ever u have it) YOU ARE NOT REQUIRED TO TYPE Quake -game (stuff) to run this! To take mod of just move pak2.pak to another dir! Simple as that! Copyright junk Feel free to distribute this WITH this text file attached! If you want to use a mdl or edit this or combine with your patch e-mail me and I will probably 99.9999999999% of the time say yes. If you want to send comments than fell free to do so. Even if they arent so much of "nice comments" %) If you have suggestions PLEASE e-mail me and try and help me out.