ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Title: Quake Project1 º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Filename : proj1_16.zip Version : 1.6 Date : 22/10/97 Author : Peter Porai-Koshits Email : ppk@pop.convey.ru Credits : ID Software for desiging Doom first and then bringing us Quake! ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Type of Mod º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Quake C : yes Sound : yes MDL : yes ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Format of Quake C º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ unified diff : no context diff : no .qc files : yes progs.dat : yes ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Description of the Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Read manual.eng (english) or manual.rus (russian) for details. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º How to Install the Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Put proj1_16.zip to the same directory with quake.exe. Run "pkunzip -d proj1_16.zip" If you do not use the -d option the mod will not work correctly, if at all. If you are using WinZip, it is normally set to do this automatically. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º How to use Modification º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Start your game with quake -game PROJECT1. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Revision History º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ See history.txt for details. ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Copyright and Distribution Permissions º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ Authors MAY use these modifications as a basis for other publically available, not-for-profit work, provided they inform the author of any modifications which are made. You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified, is retained along with all of the files in the archive and the author's name and email address are never removed from the code, despite other modifications which might be made. If anyone would like to include this modification in a collection of Quake modifications, whether for sale or otherwise, please contact me and let me know about it. Peter (Dragon) Porai-Koshits