FEAR v1.0 Put together by: Jon (its132@aol.com) |-----| |Intro| |-----| Pack. Lots of weapons. Lots of toys. Deathmatch, fun. Single player, unfair. |------------------------| |Things you get with dis:| |------------------------| WEAPON 1: Axe/Throwing Axe/Throwing Flaming Axe/Morning Star WEAPON 2: Shotgun/Sniper Rifle/Magnum WEAPON 3: Super Shotgun WEAPON 4: Nailgun/Blaze Gun WEAPON 5: Super Nailgun/Rapid Fireball Launcher/Laser WEAPON 6: Grenade Launcher/Radio Tag Bombs/Flamethrower/Blaze Thrower/ Freeze Thrower WEAPON 7: Missile/Homing Missile/Guided Missile/Nuke/Guided Nuke/Timed Nuke WEAPON 8: Lightning Gun/Lightning Ball Thrower*/Tractor Beam * = The author originally called this a BFG 9000 (of Doom fame) but I felt that this was unappropriate considering that the REAL BFG 9000 looked like a toaster and turned the entire screen green when shot right in a soldier's face. This imposter looks just like the Light- ning Gun and shoots a blue ball. That's no B(ig)F(uckin')G(un). OTHER STUFF: Stinger - Throw in the water and it toasts everything. Tracer - Throw onto an opponent and you'll hear him coming Cujo - Your very own attack dog Motion Detector - Toss on the ground and within 10 seconds it'll shoot nails at anything that moves Decoys - Create a hologram of yourself that pretends to shoot at your enemies and will detonate on command or when shot at Portable Teleporter - Store a location and teleport back to it upon command Chase Cam - Shows the view from behind you...just in case you want to check out yr ass Flares - Shoot one at any area to light it up Light Bomb - Drop one and everyone in the area goes blind Proximity Mines - Drop a mine and it'll explode when anything goes anywhere near it Jetpack - Replaces biosuits and let's you fly Exploding Backpacks - It a backpack...that explodes...hmmmm.... Compass - What does a compass do? Feign - Lets you fake your death. You drop a fake backpack and scream and everything. Make all your friends think your dead so you find out what they really thought of you. Dive - Dive to the ground or hide in shallow water <-- I made this Laser Sight - Put a blue circle wherever you'll shoot Self Destruct - Take 'em all with you... Ejecting Shells - Shoots out shells and casings when you shoot either shotgun or the Super Nailgun Gibbable Corpses and Wall Zombies - Pointless gore Gibbable Backpacks and Ricochet Nails - Stuff to amuse you Various Deathmatch Games - see FETURES.TXT Skins : Female Warrior Han Solo Toad Jason Storm Trooper Red Devil Cowboy (cooler than it sounds) Boba Fett Terminator Insane Soldier Judge Dread The Crow Camoflauged soldier Teamplay Stormtrooper The Punisher ??? Ninja C3PO Predator Skeleton ==> PRINT THE FILE "QWKREF.TXT" FOR A QUICK REFERENCE SHEET OF ALL THE KEY COMMANDS ==> PAGE DOWN FOR A DETAILED DESCRIPTION OF ALL THE FEATURES |-------------------------------------| |The O-So-Rude yet O-So-Necessary part| |-------------------------------------| Blah blah blah...Yes, it is true that I did not create a goddam single one of these addons (except 1). But, if it wasn't for me they'd be boring as hell. Seriously, was your world turned upside down when you got a patch that changed one weapon or threw a fucking banana on the ground? Now you can just fuck shit up with all of 'em at once. I changed a few things in some of them to either get them to work with the other add-ons or because I just couldn't bare the stupidity of some of them (i.e. the homing head) or to change the graphics. Below is a list of the original creators, or in other words, the skip-over-to-find-out-how-to-install -the-damn-thing-and-even-if-the-words-to-a-Bon Jovi-song-were-after-it-you'd- still-skip-over-it-because-you-really-don't-give-a-fuck-who-created-them-list. Yea, but computer people get mad when you don't type their name because they have real low self esteem. I don't know. |------------------------------------------| |People who I ripped off to make this patch| |------------------------------------------| Jonathan Wright (nelno@interpath.com) did CUJO, BLAZE GUN, BFG (aka LIGHTNING BALL GUN) Ken Alverson (KenA@TSO.Cin.IX.Net) did GUIDED MISSILES and GUIDED NUKE Jonathan Avraham (procedure@hotmail.com) did the TRACTOR BEAM, and the TRACER Walter Lord (lord@brodart.com) did the DROPDEAD (cool band) patch. Alon Albert (al@merc-int.com) did the COMPASS Steve Bond (wedge@nuc.net) did the FLAMETHROWER, FLARE, and the EJECTING SHOTGUN SHELLS, and those axe things Klaus Breuer (sz0759@rzmail.uni-erlangen.de) did the RADIO TAG BOMBS Sam Shockey (shockesj@concentric.net) did the DECOYS Issaac Lauer (gwydion@psu.edu) did the FEIGN DEATH W. Harris (willh@demonic.demon.co.uk) did the PORTABLE TELEPORTER Iikka Paavolainen (ipaavola@cc.hut.fi) did the GENIUS HOMING MISSILES Ktgow (ktgow@cory.eecs.berkeley.edu) did the MOTION DETECTOR Harlequin (dtebben@alumni.caltech.edu) did the JETPACK Pangloss (weblook@mmv.se) did the STINGER and the LIGHT BOMB Rob Albin (albinatr@apci.net) did the CHASECAM Stalin (1-800-WET-DICK) did the SNIPER RIFLE NTropy (ntropy@voicenet.com) did the PROXIMITY MINES CaseyRob (robinson@got.net) made those fucking annoying heads that I ripped off so I got put the name here. ...and some guy named Mike (amichael@asu.alasu.edu) made the MORNING STAR HOOK ==> The skins included have been taken from various patches that I've come across. It was impossible to track down who created each one of them, considering they obviously did not come from the creator. If you honestly created one of these skins and want to make a big fuss over your name not being here, e-mail me and I'll update this file to give you your chance at the big time. |------------| |Installation| |------------| First make a directory off of yr QUAKE directory called FEAR. Then take the FEAR10.ZIP file or whatever file name you have (once this is released the file name is out of my hands and some greasy shareware dealer at some computer geek convention may decide that DILDO.ZIP is a much better name) and copy it into the new FEAR directory. Unzip it using the -d command. i.e. PKUNZIP FEAR10.ZIP -d Then return to the QUAKE directory and type: QUAKE -GAME FEAR |-------------------------| |Details, details, details| |-------------------------| Things in FEAR v1.0 and what they do: ==> THROWING AXE - Well ya see, it's kinda like this. They're axes, and well, you throw them. You have an unlimited supply of them and to add to the realism it looks like you're shooting them out of yr neck. You'd miss 'em if you didn't have them though. ==> THROWING FLAMING AXE - Well ya see, it's kinda like this. It's an axe, and well, you throw it, but this time it's on FIRE!! You only get one and you must retrieve it use it again, although if you don't retrieve after ten seconds it'll come back to you. Yea, a smart axe, I'm supposed to believe that? It'll set whatever it hits on fire and then fall to the ground. If something walks over it while it is on the ground it'll catch on fire. ==> MORNING STAR - Whatta dumb name, but what a great weapon. Tap the fire button and it'll release a morning star at an opponent. Push and hold the fire button and it'll pull you to whatever it hooked itself onto. Great for getting to out of reach places. It's pretty rad when you hook it onto and opponent and pull yrself towards it because you can see the pain on their face as the star digs into their chest (hard to believe I'm a vegetarian, ain't it?). ==> SNIPER RIFLE - This weapon is great for multiple player deathmatch games. It uses ten nails per shot but it is definatly worth it. I also removed the sound from it because what good sniper uses a rifle without a silencer. This way you can sit up in yr sniper's perch and pick off enemies without giving away yr position to others by the sound of yr weapon. ==> MAGNUM - Excessive, but if that's yr thing, whatever. Uses 25 shells and blows the fuck out of yr enemies. ==> BLAZE GUN - Shoots balls of fire out while pushing you back. Definatly a cool effect. Hard to say how much each shot uses, because you never really just shoot one shot. Uses rockets for ammo. ==> RAPID FIREBALL LAUNCHER - Shoots fireballs rapidly?? Sounds good. Uses two rockets for every shot. ==> LASER - This weapon is dope. Shoots out laser beams in a speedy manner killing well, ummm, everything. Uses two cells. ==> RADIO TAG BOMBS - The house favorite. You can use this weapon in a variety of different ways. Fire a bomb and it'll attach itself to whatever it is shot at. Then you have the choice to detonate or disarm the bomb. In a Deathmatch match game, tag like ten of 'em onto yr opponent and then tell him to give you his backpack or you'll blow him up. After he drops his pack and you pick it up, blow him up anyway. Oh yea, I colored the stripes on the tag bombs yellow so you could tell 'em apart from the grenades. ==> FLAME THROWER - This uses rockets and will set yr enemies on fire. They can put themselves out by jumping in the water. So when they do, throw a stinger in after 'em. Ooops. ==> BLAZE THROWER - This is the weapon for that pyromaniac that all of us were when we were eight. This just sets everything on fire. Enemies, the walls, the floor...you. Be careful, if you play with fire, you're gonna get burned. ==> FREEZE THROWER - I still haven't found a practical use for this except for humilating yr deathmatch opponent, by rendering him paralyzed for 15 seconds. Hold down the fire button to charge it and then release to fire (or is it freeze?). The longer you charge the longer the paralasis (Did I spell that right? Do you care?). Uses rockets and the longer it's charged the more rockets it uses. Uses a max. of 20. ==> HOMING MISSILE - The original patch called these "genius" missiles and that's exactly what they are. The best homing missile patch around. It'll find something to home in on even if the board is all cleared. It goes crazy trying to find something to kill. I love it. If by some freak chance it can't find anything after twenty seconds it'll self destruct with no damage. Also, if it homes in on something and then can't destroy it because it moved behind an obstacle it'll send you a message saying "Missile in trouble". Not like it matters like you're gonna go rescue it or something. If I could marry a weapon this would be it. Uses 2 rockets per shot. ==> GUIDED MISSILE - These are fun. When shot it changes to the view of the actual missile and you get to fly it like a plane. I mean, you can use the homing missiles to get around corners but you can play games with this. I've sat around just shooting these things and seeing how far I can fly them without letting them explode. Uses 1 rocket but the strength is not as great. ==> NUKE - Kaboom!! 10 rockets. ==> GUIDED NUKE - Kaboom!!, but you can play with it. 50 rockets. ==> TIMED NUKE - Kaboom!!, but now you can run away before it blows you up too. Attach it to yr enemy's face. 20 rockets. ==> LIGHTNING BALL GUN - As I told you in the other text file, this was originally called a BFG 9000 but I already explained why I changed it so go read why in the other file. You should've been paying attention the first time. When you hit players with this they look like a big giant put his hands around them and squeezed until they popped. Uses 40 cells. ==> TRACTOR BEAM - Say you're on a ledge overlooking a sea of lava staring face to face with an opponent. Hit and hold fire to get him in the tractor beam, lift him into the air, drag him over the ledge, make him cry for his life ...and then drop him. It gussles ammo though. Once you hit the fire button the counter on the number of cells goes down faster than the number of Grateful Dead fans. Doh. ==> STINGER - Did any of you see the episode of Mr. Belvedere, when George dropped the radio into the bathtub and almost died? Well, that's what this weapon reminds me of, except there's no fat, yet arogant housemaid and whoever's in the water is guaranteed to fry. Whether the person in it has 2% or 666% health, if they are in that water, they're gonna die. Each stinger uses 25 cells and send electic currents throughout the liquid. On this one I colored the stripes blue so they can be distinguished from the grenades or tag bombs. ==> TRACER - Shoots out a spiked ball that sticks to your opponent and lets you know when he/she is coming. The beeps get louder as it gets closer, but the problem is that it has a problem recognizing different levels. You could be in the same place as the tracer but three levels up or two levels down and you'll think it's right next to you. Still cool, though. Uses 1 rocket and 1 cell. ==> MOTION DETECTOR - I love this thing. Ok, place one of these on the ground, then run because within 10 seconds this thing is gonna be armed. Once it's armed it will shoot nails at anything that moves, including it's owner. It'll follow your motion and just keep pumping nails into you. Once out of ammo it can be reloaded, but it usually gets the job done the first time. You need 96% health, 50 nails, and 1 rocket to use it though. ==> DECOYS - Great for deathmatch. This is the most advanced decoy patch that is out there. First fire the decoy, it looks like a grenade. Then hit the decoy activator to well, activate the decoy. It creates a clone of the player that runs in place and when sights an enemy pretends to shoot at it, doing no damage. If the enemy does enough damage to or touches the decoy it detonates this time doing damage. The decoys can also be remotly detonated by the owner, who can also turn them off if close enough. Makes opponents feel real stupid when they are shooting at a fake. As long as you have 1 rocket and 1 cell you can make as many decoys as you want. Yea. ==> PORTABLE TELEPORTER - I like to use this to check up on decoys or traps placed. Once you tell it to memorize a location you call teleport back to it at any moment. Memorizing a location is free but teleporting there will cost you ten cells. ==> FLARES - For those afraid of the dark or for those who are pissed off by the dark like yours truly. Once shot, it sticks in the wall and lights up the immediate area. It only does 1% damage to enemies so it's not worth using as a weapon. Each flare takes away one ammo of whatever weapon you have selected unless it's the axe and then it takes away rockets. ==> BACKPACK BOMB - Ok, you know before, when I said that you should put alot of tag bombs on yr opponent and then demand their pack in exchange for disarming the bombs and then you blow 'em up anyway? Great, well, yr opponent read that also, so be prepared. Remember, he's gonna blow you up anyway, so blow him up too. Throw a backpack bomb and you both die but so what, it's a game, play again. Uses 10 rockets. ==> LIGHT BOMB - Most players don't like it when they can't see, but do you really care about their needs? Drop this and in 5 seconds it explodes leaving everything in its radius, rendered blind. Last for 15 seconds. Make sure you run after you throw it 'cause it'll blind you too. ==> PROXIMITY MINES - Attach these to anything...floors, walls, ceilings, exploding boxes...anything. After a few seconds the mine is armed and when anything comes in the...what?...do you know?..yes, that's right, the proximity of the mine, Boom! You can also disarm them incase you put 'em on the bathroom door and decided that now you really have to go. Uses 1 rocket. ==> COMPASS - No offense to the person who created it, but this thing just sucks. The author himself even said it was nothing special, but he did mention some great ideas for future modifications, so good luck to him (see, I can be nice) with it. You're now wondering why I put it in here then. Well ya, see, the page up button was sitting there all alone on the keyboard surrounded by keys binded to impulses and it looked lonely so I found something to give to it. Page up...this one's for you little buckaroo. ==> FEIGN DEATH - Fake death, fake death, fake death, ok? I like this for a number of reasons. The first is the shock opponents get when they think yr dead and then you stand up and set them on fire. Second, because if you have no weapons except for the neck puking axe, and yr opponent is coming and you really don't feel like dying you can feign and pray for the best. It also throws a fake backpack to make it look more realistic. ==> DIVE - You know those knee high water beds? Like in E1M1 where the bridge is, you jump in the water but don't go under. If you dive you can lie down in the water, invisible to all above. Wait there until you see the legs of an opponent enter the water and then jump up and shoot. Fuck them. ==> JETPACK - Adds variety. Right now, jetpacks replace biosuits but soon I'd like to give them their own impulse so you can press a key to get it and we'll have the biosuits back. I'm also gonna take a stab at making a deathmatch level for use with the FEAR pack that will have the jetpack as its own item. Until then...After getting a jetpack, double jump and hold it to release the throttle then use the lookup/lookdown/left/right keys to fly. It's rad it deathmatch when you and yr opponent both have jetpacks and you take the battle to the skies. Homing missiles ruin the fun but, you still got a frag, he he. The jetpack uses it's own fuel. When you get one it has enough fuel for approx. 15 seconds of constant burn (You'll get a message when fuel is low). If you kill someone who had a jetpack pick up their pack and you get their fuel. ==> LASER SIGHT - For the sniper in you. Places a blue dot wherever yr bullet is gonna end up. Good for long distances. Press the button again and you get a spotlight with yr laser sight. Fun, fun, fun. ==> CHASE CAM - I don't know what the author created this for, I mean I just use it to check out my skins during single player games. I'm not saying it's not cool though. It's kinda fun to try to play the game outside of the first person perspective, it's kinda like a twisted Super Mario Bros. You can select the distance the camera is behind you, also. ==> SELF DESTRUCT - Once someone makes a rock star skin this function will be perfect. When you don't feel like living anymore and want to take everyone with you (and yr health is under 20) hit this and everyone in the room dies. Gives you a -5 frag though. ==> EJECTING SHELLS - Cool patch that fixes the first thing I noticed when I played Quake, that the shotgun didn't expell shells like in Doom. This patch added excellent sounds and graphics to give you the warm sensation of seeing the yellow and orange cyclinder shoot out of the stock of the gun. An update from the KQP gives you casings from the super nailgun too. You go. ==> GIBBABLE CORPSES - Now you can fuck people up after they're already dead. Tag bombs on 'em on the corpse or wack 'em with the axe and just watch meat go flying. I also fixed it so in deathmatch if you're killed and then gibbed and your opponent then picks up yr head, it's like he's carrying it around and you can still see. Nothing productive, just amusing. Respawn to get yr head back. ==> LIVING WALL ZOMBIES - Zombies that once were just flopping around on the wall can now jump off the wall and can be gibbed. I hate that noise when they rip off their skin and throw it at you...Ewww.... ==> GIBBABLE BACKPACKS - Backpacks explode when shot at. If there were grenades in the backpack...Boom! ==> RICOCHET NAILS - Nails ricochet off walls. Wow. ==> DROPDEAD MULTIPLAYER- Aside from having the name of one of my favorite bands this patch sounds pretty cool. I say "sounds" because I've never played Quake against more than one other person. It allows for different versions of multiplay. Teamplay -1 is a game of tag and Deathmatch 3 is a game of deathmatch with monsters. Also this makes it easy to run this patch on a server with up to four teams of four. Then again, since I don't have a network I don't even know if this works. Could be fucked for all I know, but I don't think so 'cause the other non-multiplay functions work. ==> MULTISKINS - Choose from these fine selections... Female Quake - When I first saw the name for this I thought it was cool that someone made a female skin. Then I saw it and it was this half naked amazon woman. Fuck that. I came here to play a game not to jerk off. I guess that's what happens when middle aged men whose wives don't want to fuck 'em anymore, play video games. I took her head and put it on the regular quake guy's body. If you made this skin, fuck you. And if your pissed that I changed it, fuck you. Toad - Some weird character, whose skin has the texture of a frog or something like that. Storm Trooper - You know, those guys from Star Wars. Cowboy - Not one of those hat wearing, line dancing, white trash, new wave cowboys, but the real deal from the old west. Like from a Clint Eastwood movie. Really well drawn. Terminator - Umm...the Terminator. Judge Dread - Umm...Judge Dread. Camoflauged soldier - Good for those spirited deathmatch games when you're trying to hide from your opponent. The Punisher - Great fun and all but that big skull on yr shirt makes for a great target. Ninja - Most ninjas fight with marshal arts...This one fights with a grenade launcher. Predator - Ooooo...scary. Jesse "The Body" Ventura would've been scarier. Skeleton - Guess. Han Solo - You know, that guy from Star Wars. Jason - Well, it looks like him, especially when he's running with the axe. Red Devil - I don't know if this is supposed to be anyone in particular but it's dope anyway. Like the Quake guy, but with a black and red color scheme and a skull and cross bones on his chest. I like it! Boba Fett - Your mother's favorite bounty hunter. Insane Soldier - The Quake guy with blood all over him. Gee. The Crow - I fucking hated this movie...But the skin looks cool. Teamplay Stormtrooper - Stormtrooper but with a sholder patch that matches yr team's color, and he's even wearing a backpack. ??? - Don't know the name, but it's cool just the same. C3PO - You know, that droid from Star Wars. |----------| |Known Bugs| |----------| Crabs, scabies, lice and some times you'll get a "PACKET OVERLOAD" when using the Super Nailgun. Also, if you try to dive or feign yr death while jumping you'll get stuck and it'll fuck shit up so just don't do it all right. I'll fix that soon. |-------------| |Next version?| |-------------| Hmm...I definatly want to addon a Deathmatch Bot, like Reaper Bot or something of the like. I also wanna mess around with the Jetpack and make it something you start out with so you can use the biosuit or create maps that feature the biosuit and the Jetpack. Other deathmatch / teamplay variations. Also, I wanna change the feign death to randomly select the death sequence instead of using the same one all the time. Some more weapons, some of my own next time. I'm also gonna take those NIN logos off the boxes of nails because it's music like that, that is corrupting the nation's moral fabric...yea, yea, yea...up the punks! Oh, and some more skins too. |-----------| |Legal stuff| |-----------| In a nut shell...I DON'T GIVE A FUCK WHAT YOU DO WITH THIS! But......... someone else might. So, by installing this you agree that if you go blind, your computer explodes, your girlfiend/boyfriend leaves you, you begin to like classic rock, or anything else of a negative nature happens to you, it is not my fault PLUS I can laugh and scream, "I told ya so!". Oh yea, one more thing. This is being release as freeware so............ If you paid for this yr a sucker. If you charged money for this yr a dick.