================================================================ Title : ROKS DM Sound PAK Filenames : PAK3.PAK Game : Quake 2 Author : Marc A. Pullen [FANATIC] Email Address : marcpullen@mindspring.com Web Address : http://www.mindspring.com/~andyboy Credits : WinPak and id for being so nice to us :) Description : Replacement sounds for Quake 2 DM play (used by the ROKS Clan) -door and plat sounds -quad, invulnerability, and power armour -item respawn -menu sounds -talk sound -male player sounds -gib sound -wind tunnel -laser flyby (quiter) -teleport -step sounds (quiter) -all weapon sounds -both air explosions and under water explosion -water dripping sound -ambient wind sound Also added: -weapons/railsnipe.wav -weapons/rocketjump.wav I use those last two WAV files for a railgun sniper zoom and rocket jump alert: (copy and paste in your autoexec.cfg, change the bound key of you wish, and there's no word wrap either!) // ROCKET JUMP // PRESS ONCE TO SET UP WAIT AS LONG AS YOU LIKE TO USE IT -NO LIMIT // PRESS AGAIN TO EXECUTE ACTUAL JUMP // IF RL IS ALREADY SELECTED HIT TWICE FAST FOR INSTANT ROCKET JUMP alias rjump rjump_1 alias rjump_1 "alias rjump rjump_2 ; use rocket launcher ; set cl_pitchspeed 100000 ; echo ROCKET JUMP READY... ; play weapons/rocketjump" alias rjump_2 "alias rjump rjump_1 ; fire_like_mad ; wait ; fire_like_mad" alias fire_like_mad "rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump" alias rocket_jump "+lookdown ; +moveup ; +attack ; wait ; wait ; wait ; wait ; -attack ; -moveup ; -lookdown" bind r "rjump" // SNIPER ZOOM -RAILGUN // PRESS ONCE TO SET UP FIRE WHILE ZOOMED IF YOU LIKE // PRESS AGAIN TO FIRE AND ZOOM BACK TO NORMAL alias rgun rgun_1 alias rgun_1 "alias rgun rgun_2 ; use railgun ; fov 30 ; sensitivity 1 ; echo RAILGUN SNIPE READY... ; play weapons/railsnipe" alias rgun_2 "alias rgun rgun_1 ; please_shoot ; fov 110 ; sensitivity 4" alias please_shoot "shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit" alias shoot_dammit "+attack ; wait ; wait ; wait ; wait ; -attack" bind s "rgun" ==================== = Play Information = ==================== Single Player : Yes Cooperative : Yes Deathmatch : Yes Difficulty Settings : No New Sounds : Yes New Graphics : No New Music : No Demos Replaced : None ================ = Construction = ================ Base : New sounds from scratch and modified Quake 2 sounds Editor(s) used : Cool Edit 96 for the sounds, WinPak to PAK 'em up Known Bugs : None Build Time : Don't know (long time tweaking and changing things) ================ = Instructions = ================ Unzip it to your C:\QUAKE2\BASEQ2 folder. *DO NOT OVERWRITE ANYTHING THERE!* If you already have a PAK3.PAK there, rename mine to PAK4.PAK. Just rename mine to the next available number, PAK#.PAK. Simple enough. =========================== = Copyright / Permissions = =========================== You are NOT authorized to use these sounds on a commercial CD. Period. You are not authorized to use these sounds in a product for commercial distribution. Period. You MAY distribute q2_roks.zip, provided you include this file, with no modifications. It was made to enhace your Quake 2 deathmatching experience. Enjoy it! Contact me if you want to make a product out of this. I'm quite capable of doing much more. :) ========================== = Where to get this file = ========================== FTP: ftp://ftp.cdrom.com/pub/quake2/sounds WWW: http://www.mindspring.com/~andyboy http://www.bluesnews.com http://www.planetquake.com