****** Included in both the pak7.zip and within the pak file ****** Quake 2 Addon Created by KAS13 [S8c] aka KaSzo -------------------------------------------------------------------------------- Download from: Pak7.zip Version: beta10 Email: kaszo@home.com Homepage: http://members.home.net/kaszo Section 8 Clan Page: http://members.tripod.com/S8_homepage Advantages: Will increase ur FPS by at least 20-60, and help out with ur ping! Disadvantages: Theres none, Its a whole new Q2 Addon I'am working on new paks all the time enjoy! if this is posted on a website give the credit thanks Unzip to C:\quake2\baseq2 To remove just put in ur save, and your back to default. Want to learn to do this... well not hard so figure it out for your self (; Here are some screen shots of this pak, it changes everything in q2, q2dm1 (EDGE) is completly converted, with more changes, other maps have some conversion but not all yet.. I make updates all the time so if u see the version number change then u will know to download a new version. These are taken in software and 3dfx, If anyone has some kewl textures they want, pls let me know on icq ICQ 14773373 or email kaszo@home.com so Enjoy, KaSzo Added: Quad-Timer, Skys Skys ------> On request ----- To use skys in any map, type sky in the console, or bind a key to it bind "sky stars" bind "sky snow" Skys: space1, stars, snow, snow2, cyg, nohope Quad-Timer ---------- You'll need to add a couple of binds your Autoexec.cfg file as follows: bind "play quad1" bind "play quad2" Now, the bind you use depends on what is going on in the game. Here's how you proceed depending on the gameplay. If you are grabbing a freshly- spawned Quad, press the "quad60" key at the same time as you grab it. You will then know precisely when the Quad will respawn again, even if you die and lost it while under its power. When a Quad expires, press the "quad30" key. You will then know when it will respawn for your taking. -------------------------------------------------------------------------------- All images used have been created and changed by KaSzo, any outside textures used are ownership of there rightfull owners. Tools used Pakopener, Wally, Paintshop, Photoshop, Pakmaker, Map Editor, and various of other programs, I did get some help from a few friends in finding textures, Otherwise I have created this as an addition to quake2 without changing its source or programing. Credits ------- Original Combat Pak Brett "3 Fingers" Jacobs bjacobs@home.com http://www.voodooextreme.com/3Fingers/ Attack Pak evilbob evilbob@bigfoot.com http://zap.to/evilbob/ Q3Arena HUD Jaruzel Jaruzel@dircon.co.uk http://www.ghost.co.uk/q3hud/ Explosion model Myrkul myrkul@myrkul.org http://www.planetquake.com/expert/ Quad Timer Paul Bowlay otser@yahoo.com http://planetquake.com/otser/ IOI Combat Pack DeFragger[IOI] http://www.clanioi.com //KaSzo