******************** *Quizard 3.0 README* ******************** Magical Total Conversion February/19/99 ================================================================ Title : Quizard 3 Author : Olivier Van Rompuy AKA Quadrant e-mail : Quadrant@geocities.com HomePage : http://www.geocities.com/TimesSquare/Labyrinth/7976/ ================================================================ Discription: Quizard 3.0 is a quake-convertion that makes quake look beter, funnier, bloodier and much more... This convertion has 4 new monsters, including HOMER. The coolest monsters will also hunt your ass down in deathmatch. If you hate monsters in deathmatch then just go to monsterless levels. Check out the new weapons and weapon modes... there's too much to name here so you'll have to find out yourself. More Blood (extra code and models) has been added. Spawning shellcases and new weapon models for the original weapons have been added (at last you can see a hand reload the shotgun). Weapon upgrades:for example you can pick up the grenade launcher twice and get a new weapon. Close combat deathmatch option: Play deathmatch with only the close combat weapons (axe,sword,chainsaw,morning star) Special Moves: Fast morning star switch keys SuperJump Magic: Collect Mana and cast spells (4 spells including summoning helping soldiers) And More: ...This convertion can become bigger: download the latest version at this URL http://www.geocities.com/TimesSquare/Labyrinth/7976/ or at the mirror here : http://www.fortunecity.com/underworld/pandemonium/616/ Type of convertion: Code: yes Models: yes Maps: yes Sounds: yes How to install: unzip the archive(s) containing quizard 3 to your quake-folder. If you use PKUNZIP don't forget the -d option. It could be possible that quizard 3 has been packed in a self-extractable exe-file. In that case you'll just have to enter the location of your quake- folder and unpack it. To play: go to your quake-folder and start with one of these batch files: quizard3.bat vquiz3.bat (for vquake) glquiz3.bat (for glquake) or the close combat batch-files... (you'll find them) ImpulseCommands : impulse 9 Select M40 (Best to bind it with the 9 key) impulse 14 Select GIBGUN/Supergrenade (Best to bind it with the 0 key) impulse 25 Select Spells impulse 50 Fast Switch to Morning Star impulse 51 Fast Switch to last weapon (used with impulse 50) impulse 101 SuperJump (10 cells required,but not consumed) This is all yet! Check out the rest for yourself... Selecting weapon modes is done by reselecting the same weapon several times (like the shotguns in DOOM2) CREDITS: First I'll give the names of the people I took stuff from by downloading it from the net: Qyv for the bow-model Some dude called Jason for the homer-simpson skin Claus Kruuskopf AKA WiCKeD for the Imp (model/code/sound) Virianth@AOL.com is the e-mail adress of the guy who made the new shotgun model (I didn't find more than his e-mail) Bruce W. Krueger for the babe-model And of course: id for that great game quest level editor QuakeMe model editor And thanks to all the people who gave me inspiration to do great stuff with a great game... HAVE FUN