----------------------------------------------------------------------- ======================================================================= GENDM1: TRASH ======================================================================= ----------------------------------------------------------------------- General Info ------------ Title : GeNDM1: Trash Author : Sebastian "GeN" Bentler Email Address : GeN@telefragged.com WWW : http://www.telefragged.com/genclasses/ (GeNClasses homepage) Description : This level is playable for 2-8 players. It has some new sounds which will only work when this level is played with my Deathmatch TC GeNClasses. Otherwise (without GeNClasses) you will get some "No spawn function for:" -errors when loading the map but they won't harm anything. This should become a map which is in some way different from all the other levels which are currently out there. It should not only become another one of these typical Quake(1or2)-style levels. In some way this level is more realistic than most of the "normal" Quake levels although it is not realistic at all =) . This level took me about 5 hours to build as I just wanted to make a fast fun map. I had leave out more complex and detailed ideas to keep the r_speeds below 800. Also it was the first time I tested iklite from Iikka Keränen which really makes lightning a lot easier in big outdoor levels (I hope someone comes up with a similar QRAD modification for Quake2 soon) Date finished : June 9th 1998 Other works: : GeNCldm1: Shadows of blood GeNCldm2: Tower GeNCldm3: Storage pit (hmm forget about this one; it was my first playable map ;) ) GeNCldm4: Vadac base GeNCldm7: The cold breeze of technology GeNCldm9: Scythe GeNCdm10: Soiled aggression GeNCdm11: Fast vengeance (download them at the Genclasses homepage) Credits : see below Play Information ---------------- Game : Quake I Single player : To look around Cooperative : No Skills : No Deathmatch : YES!!! - 2 to 8 players Capture the Flag : No new sounds : Yes, place them into the gencl\sound folder if they are not already there. Names are: -war02.wav -war03.wav -war06.wav -war07.wav -war08.wav -war13.wav They were taken from the Special Forces Strike Team TC by Tunnel Rat (hope he does not mind...) new graphics : No (many textures from Iikka Keränen's great texture set) Construction ------------ Base : New level from scratch Editor(s) used : Worldcraft 1.6 AdQuedit 1.3 (for miscellanous things) Build Time : about 5 hours Known Bugs : none that I know of ------------------------------------------------------------- ============================================================= -=*AUTHOR INFORMATION AND THANKS*=- ============================================================= ------------------------------------------------------------- If you have any serious suggestions, comments or if you think you found a bug you are welcome to mail me: gen@telefragged.com Visit the GENCLASSES-WEBSITE for the latest news and add-ons for GENCLASSES (Quake1) and GENCLASSES2 (Quake2) at http://www.fortunecity.com/underworld/quake/107/ Credits: -id software, for making Quake and Quake2, for releasing QuakeC and the Quake2 source code, these guys rule. -Ben Morris, for Worldcraft, the best level editor I know of -Iikka Keränen, for some very good textures used in this level and for his great light program iklite -Tunnel Rat for some sounds from his Strike Team TC -The guy who wrote leetvis2 -The guy who wrote AdQuedit ------------------------------------------------------------- ============================================================= -=*COPYRIGHT AND DISTRIBUTION PERMISSIONS*=- ============================================================= ------------------------------------------------------------- This Quake level is Copyright (c)1998, Sebastian Bentler. All original components are copyright (c)1996, id Software. I am not responsible for any damage this level may cause to your system or to yourself. You may distribute this level as long as you include this text file untouched AND E-mail me to notify me what you are doing with it AND distribute it without any charge. BUT you MAY NOT distribute this Quake level on any electronic format without a written permission of me, Sebastian Bentler.