20/11/97 ================================================================ Title : Trinity Filename : Trinity.bsp Author : Equim (Martin Alderson) Email Address : Equim@aol.com Description : Cool single player only map Set in a twisted town named trinity Features six very cool secrets:) Additional Credits to : ID Software, My playtesters-Mike Denby(MYK) & Danny Marsh, Ben Morris (4 WorldCraft), The Quake Lab for the slipgate, the truck, and the shuttle ================================================================ * Play Information * Single Player : Yes Cooperative : No Deathmatch : No Difficulty Settings : No New Sounds : No New Graphics : Yes, a few New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WorldCraft, Stoneless, Ms-dos editor, MipDip, Paint-Shop Pro, Adquedit Known Bugs : None:) Actually, that darned shuttle is supposed to fly off in a secret ending. And I wouldn't mind the boat being brighter. Build Time : Approx. 20 Hours Design & 6 Hours to Compile. * Other Info * This is only the second single player quake map I have made. It probably won't work too well on anything less than a P90 Check out my cool deathmatch level, acid. -ReaperBots work particularly well with it ... on skill 1 they use all the traps! This probably should be under bugs, but it doesn't affect gameplay - try this for hours of fun...Jump on the lava proof boat, and stay there you'll die from the lava, and the next time the boat comes along it will sink on top of you, and push you out of the level! * Licensing and Copyright * This level is the sole property of Martin Alderson. The files trinity.bsp trinity.txt are Copyright 1997 Martin Alderson and must be distributed together at all times. These files may be distributed freely when distributed together. If you use Trinity for inspiration, please give me credit. :} Play & Enjoy!