================================================================ Title : Tightrope Filename : titerope.bsp---single player Author : Glenn Ancheta Email Address : itchykr@ix.netcom.com Description : Compact single player level with good kill potential. Kill stuff, find keys, stay alive & get out. You know...the usual... Additional Credits to : Romero, Carmack & all the wonderfully twisted minds at id software. Sto (Remco Stoffer) sto@pi.net for his Quake Tricks file. Cameron Newham for his SQEAM file Gregory Sanfeous Duncan (sangeous@mail.idt.net) for his "examp-1" file. My fave bands: BIG DRILL CAR, DOUGHBOYS, ALL/DESCENDENTS---for providing the background music for my insomnia & late-night level editing. ================================================================ * Play Information * Level Name : Tightrope Single Player : Yes! Cooperative 2-4 Player : No. Deathmatch 1-4 Player : No. Difficulty Settings : Nope * Construction * Base : New level from scratch Build Time : I got bored one Saturday morning and whipped up this small level in about six hours (4 hours for level architechture & 2 hours for testing/entity placement). Editor(s) used : QScript.95 by Tank Enterprises/William Bradely(a.k.a Sublime) basaidai@sprynet.com This excellent editor is great for cranking out levels FAST and features perhaps the most easily understood interface. I also dug into the map file with a plain old text editor. Known Bugs : Sometimes the critters like to stand underneath platforms, so they continually get bonked in the head. Also, it seems the critters also like to play on the teleporters & end up where I didn't want them to. A secret door isn't so secret anymore, since it gets triggered when you pick up a nearby object. I tried not to put a shambler in this one, but the level was way too easy without him. Lookout. He likes teleporters also. ================================================================ *I also did the "Ogres&Wizards"(qogrwiz.bsp) & "ArmyHell"(qarmyhel.bsp) hacks for the Qtest1 a while back. I know...whoopee-doo... *Also try, "The EvilPool"(evilpool.bsp), "The Ledge"(theledge.bsp), & "Crossroad"(crosroad.bsp) my other levels for registered QUAKE. Authors MAY NOT use any of the files in this archive as a basis for other publically / commercially / publically or commercially available work. You may distribute this Quake modification in any electronic format as long as this description file remains intact and unmodified and is retained along with all of the files in the archive. * Where to get this file * ftp.cdrom.com or I'll e-mail it to you