================================================================ Title : This Feels Lurid Filename : TFL3.BSP Author : Anders "Backspace" Persson Current E-mail Address : elisabeth.persson@swipnet.se Release date : June 11th, 1997 Additional Credits to : ID Software, for Quake, Microsoft text-editor, Ben Morris, for creating such an excellent map-editor Info : Check out my other Quake maps, TFL.BSP and TFL2.BSP, available at http://www.cdrom.com Sheez, you know where to find them, don't you? ================================================================ * Play Information * Level Name : This Feels Lurid Single Player : Yes Cooperative 2-4 Player : No Deathmatch : No Difficulty Settings : Yes, easy, medium and hard * Construction * Base : New level from scratch. Build Time : Unknown. This is my first Quake map, I didn't release it until now because I wasn't entirely happy with it at first, but in comparison with many other maps I believe it is OK. Hopefully you will too. I had it lying around on my HD for more than half a year before deciding to share it with all you Quakers out there. BSP Creation Time : 9 mins, 30 secs VIS : 15 mins, 52 secs LIGHT : 32 mins, 51 secs Map data : 49 textures from quake101.wad 98 models 683 entities 1706 brushes Enemy count : easy = 38 medium = 57 hard = 77 Comments : The map is intended to be played on the "hard" setting. (But this one isn't very hard to finish) How to use this file : Unzip TFL3.bsp into your \quake\id1\maps directory, start quake from the DOS-prompt with the following: quake +map tfl3 +skill 2 OR start quake, select skill level and bring down the console, and type "map tfl3" (without the quotes). Editors used : Worldcraft v1.1a (worldcraft@acdsystems.com), Worldcraft v1.0a Known Bugs : None * Legal Stuff * This .BSP file may be distributed for free over the Internet, providing that this .TXT file is distributed with it as is. You may NOT use this .BSP file on a CD or profit from it commercially without the written permission of the author.