================================================================ Title : TFL - The Forgotten Level Filename : TFL.BSP Author : Anders "Backspace" Persson, 9th in the Quake Combat School challenge Current E-mail Address : elisabeth.persson@swipnet.se Release date : April 18th, 1997 Additional Credits to : ID Software, for Quake, Microsoft text-editor, Ben Morris, for creating such an excellent map-editor, Mats Larsson for extensive beta-testing and suggestions. ================================================================ * Play Information * Level Name : The Forgotten Level Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch : Yes, 7 deathmatch starts Difficulty Settings : Yes, medium and hard * Construction * Base : New level from scratch. Build Time : 24 days (I have a real life job too) BSP Creation Time : 11 mins, 11 secs (Pentium @ 100 MHz, 24 Mb RAM) VIS : 20 mins, 9 secs LIGHT : 52 mins, 28 secs Comments : This may be a little hard for beginners, but play it a few times and you will do better. Wise use of weapons may help. Editors used : Worldcraft v1.1a (worldcraft@acdsystems.com), QuakeMap v2.3 (armin.rigo@p22.gnothi.fn.alphanet.ch) Known Bugs : When viewing large areas and/or lots of entities, the bottom portion of the screen becomes garbled but there are no grey areas. This occures at the start, I did not bother to fix this, since I am not sure of what causes it. I believe it is because there are too many visible brushes at the same time. There is also a texture error near the end, clearly visible if you discover it. Nothing that affects playability, though. * Legal Stuff * This .BSP file may be distributed for free over the Internet, providing that this .TXT file is distributed with it as is. You may NOT put this .BSP file on a CD or any other media without the written permission of the author.