8/22/97 STARSHIP.TXT [new Quake Single Player level] ================================================================ TITLE: "STARSHIP" ================================================================ Author : Neil Manke - neil@mail.netshop.net Quake C : Einar Saukas - einar@ime.usp.br ================================================================ Special Thanks to the Map testers: * Magnus Jansén * Emil Lundstrom - Hell's Atrium < http://hem1.passagen.se/qman/ > * Paul Taylor - AWOQ * Einar Saukas ================================================================ Setting/story/description for STARSHIP PLACE: Andromeda Galaxy TIME: 2333 A.D. STATUS: Prisoner ================================================================ Filename(s) : starship.zip [ 1,600K ] containing... - pak0.pak - starship.txt Description : Quake Single Player level Author : Neil Manke - neil@mail.netshop.net *I am currently looking for a job as a 3D Level Designer and this level may be considered as part of my portfolio. -I have a web page at: http://www.netshop.net/~neil/ -I am a member of the Quake groups: ALBA TC - http://homepages.force9.net/crinan/ Black Star Coven - http://www.geocities.com/TimesSquare/8666/ Quake C : Einar Saukas - einar@ime.usp.br - Brasil -Special thanks to Einar for not only the great QC but for gametesting and good suggestions on design, gameflow, etc. Thanks also to: * Ritual Entertainment [formerly Hipnotic] for many QC goodies :] * Paul Taylor... for all his general assistance * Id Software for a superb engine, etc. * Ben Morris for the fabulous 'Worldcraft' ================================================================ * Play information * *Single Player* : Yes Deathmatch : No Difficulty Settings : Yes New sound/music : Yes, some ambient sounds adapted by me from .wavs from Dustin Yoder's site @: http://home.valkyrie.net/~dustiny/wavshop.html New graphics/skins : Textures and skins by me. New Monsters : Sorta :] Base : New level from scratch Tools used : Worldcraft 1.2, QBSPfull, MipDip, Newwad14, Paint Shop Pro, Light, QuakeMe, etc. Vis-ts (vis mod by Arch Vile) Compile Times : QBSP - a couple minutes? : Light -extra - OO:04:36 : Vis-ts -level 4 - OO:11:43 (CR 2.0) Machine Used : Dell XPS P120c Max Kills Possible : Skill 0 56 Skill 1 71 Skill 2 83 * NOTE: Skill 3 [nightmare] is easier than skill 2 in this map, so don't bother. Known Bugs/non-bugs - When running GL Quake ONLY: A couple full-bright switches may be hard to see but are in obvious locations. You will also miss the full effect of the light sabers of the 'Space Knights'. - Because I have near the maximum EDICTS for regular Quake I couldn't cover all the stars with safety-glass, therefore it's possible to shoot into 'space' in places. - See before playing below. Distribution : This level may be electronically distributed only if starship.txt is included and at NO CHARGE to the recipient, and may not be used or modified in any way without written permission from the author. I would also like to request anyone who reviews and/or lists "STARSHIP" at their site to kindly inform me that they have done so. Thanks:) ================================================================ *** There is an expanded version of this text file in starship.zip containing how to run info, a few hints, etc.