5/1/97 SLAUGHTR.TXT [new Quake Single Player level] ================================================================ TITLE: the "SLAUGHTERHOUSE" ================================================================ PLEASE TAKE NOTE: * Visit all crucified zombies in the game. Some have important messages for you. You'll be damn lucky to find your way out if you don't. * The method I used to create 'safety glass' has one drawback...it bleeds when shot, so don't let that confuse you :) * You will get 5 'walkmonster-in-wall' messages at the game's start. They are where they should be. Let's just say, they are 'priming' something :) * About the only places where you might become lost are in the underblood channels and their entrances or exits ....just look for bubbles. * In the little control room (overlooking the area with the crucified and gutted Sham) there are 3 buttons on the control panel. Make sure you push all 3...you should get 3 messages. * Unless your good with your axe you'll have to get into the Slaughterhouse to get enough ammo to kill the monsters outside...skill 2 only. ================================================================ Setting/story: "Slaughterhouse" starts with you trying to break into the slaughterhouse. I have no idea why you're breaking into a slaughterhouse but your biggest problem will be getting back out:) ================================================================ Filename(s) : slaughtr.zip containing... - slaughtr.bsp [1,446 KB] - slaughtr.txt Description : Quake Single Player level Author : Neil Manke - neil@mail.netshop.net -I live in Kamloops, B.C. Canada, also home of my level authoring sig, the "Black Widow" spider. -Previous levels are available at AWOQ, crash's, Lt. Dan's, Den's Den and cdrom.com Thanks To: * Ben Morris for creating Worldcraft * Id Software, of course! * the map testers (some were off-duty:) * Magnus Jansén * Greg Helton * Johan Dupont (Matrix) * Rob Hassinger (Lord Shylock) * Paul Taylor Thanks also to: * Gyro Gearloose...playing his very interesting & fun level, "Corporal Punishment", inspired me:) ================================================================ * Play information * *Single Player* : Yes Deathmatch : No Difficulty Settings : Yes New sound/music/graphics: All new graphics by me (incl. a few I've used before, +1 altered Gyro texture and 2 or 3 id textrues.) Base : New level from scratch Tools used : Worldcraft 1.2, QBSPfull, MipDip, Newwad14, Paint Shop Pro, Light, etc. Vis-ts (vis mod by Arch Vile) Build Time : QBSP - a couple minutes : Light -extra - OO:O4:5O : Vis-ts -level 4 - OO:40:39 (CR 3.0) Machine Used : Dell XPS P120c Max Kills Possible : Skill 0 63/65 Skill 1 73/77 Skill 2 88/93 Known Bugs/nonbugs * Some people have reported to me that they get stuck occassionally on button-switches in my levels. I have no idea why. I wasn't sticking to any here, and I altered 2 slightly (that 1 tester stuck to). Yes they are set right! Save your game frequently in case. * 1 item drops from the level at skill 0. It's not needed. Distribution : This level may be electronically distributed only if slaughtr.txt is included and at no charge to the recipient, and may not be used or modified in any way without written permission from the author. I would also like to request anyone who reviews and/or lists "SLAUGHTERHOUSE" at their site to kindly inform me that they have done so. Thanks:) **** There is an expanded version of this text file in the zip, including a few tips/hints *******