THIS IS A SLIGHTLY ALTERED VERSION OF SHADOW.IT HAS BEEN MADE INTO A PAK FILE ================================================================ 2/16/97 ================================================================ Title : Shadow over Innsmouth Filename : shadow.bsp Author : Steve Rescoe Email Address : 104657.1252@Compuserve.com Misc. Author Info : Graphic Artist Creator of the Doom2 levels Adolf and Skyewood Creator of the Quake levels Liquid Despair2,Drakopf, Museum Quake,Village of Dread and also the yet to be released EvilDead Cabin level for the AODQuake TC,and the levels Forest,Castle,and Tower for the Demon King project Description : This is somewhat of a sequel to Village.You'll start out in a damp cave that leads to a crack in the rock surrounding a medieval town.You need to find your way down to the harbour to get the key out of this shadow filled place.Far down in the depths of the ocean you will discover an otherworldly place with an exit portal to another dimension.Your passage through the town will be obstructed by many strange and dangerous creatures.Some of them you may have seen before,others have been altered by the dank and evil fumes of the seaport's atmosphere.You may be able to use the nail traps and exploding barrels to your advantage....Enjoy! Additional Credits to : The makers of Quest,Newwad,Grafixer,qbsp256,mdl3d, and QUAKE I'd also like to thank Matt Sefton and Bill McClendon for beta-testing and taking the time to comment on this level ================================================================ * Play Information * Single Player : Yes Cooperative : No Deathmatch : Yes Difficulty Settings : Yes New Sounds : No New Graphics : Yes,several new textures and also new monster skins New Music : No Demos Replaced : None * Construction * Base : New level from scratch 1051 brushes,743 entities Build time : about 2 weeks for the level,1 week for the new monster skins qbsp : 596 sec light-extra : 1729 sec vis-level4 : 7292 sec Editor used : Quest v1.081 Known Bugs : none Installation : Unzip Shadow1.Make a folder called shadow and put this new Pak0.pak in it. Make sure that the shadow folder is in the main Quake directory. Start Quake with -game shadow When Quake starts, go through a skill door,bring down the console and type: map shadow Be sure to check out these web pages: Single Player Quake: dialspace.dial.pipex.com/matt.sefton/spq Crash's SPQ page: www.geocities.com/TimesSquare/1481/quake.htm terraFORMA: web.telefragged.com/form DemonKing: spruce.evansville.edu/~eb9 AODQuake: www.csra.net/carnahan/aodquake * Copyright / Permissions * You MAY distribute this bsp, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact and get my permission. * Where to get this WAD * FTP sites:ftp.cdrom.com Other:Compuserve Action Forum