Title : loony - loony bin Filename : loony.bsp Author's : Jeff Kendall - Aka: rocketman Email Address : jeff@africamail.com URL : http://come.to/rocketland/ ftp : ftp://ftp.cdrom.com/pub/idgames2/levels/rocketland server : 24.131.20.143:18000 Description : There is a nice "loony bin" for the person who just got the quad. (hehe). There is a nice "reflecting pool" effect in the lower room. Players : Supports one-on-one quite well. Things get very loony with more than four players. Pace O'meter : chess <------------X-> ultrav [fast paced] With 9 entrances / 10 exits from the main atrium, the pace can be frantic. Camp O'meter : fragfest <----------X---> e4m5 [campable] Darker corners make the map very campable. Quad HO'dometer : [0] <-x------------> [100] [avoid] Players generally avoid the quad in this map once they realize the cost (hehe). Suck meter : [0] <-x------------> [100] [fun] Sadly you can get spawn fragged in here, but there are no architecture snags to impede gameplay. With only one RL, it can be frustrating trying to get it after being fragged (sucks to be you, fun for the "haves") Compatibility : Tested in winquake, navy-seals 2, firearms, quakeworld and rocketland. Omicrons find everything. Items : RL - 1, GL - 2, SSG - 2, SNG - 2, NG - 1, LG - 1, YA - 1, GA - 1 Secrets : Quad teleports you to "loony bin" Powerups : Quad - 1 Other : respawns - 8 teleport pairs - 3 one-way teleports - 2 * * these were added to aid bots (and players) in getting out of the reflecting pool. omicron's don't need a route file in this map. Polygons / Lag VGA : 200-500, a couple of 600's Polygons / Lag 3D : 900's world, 900's entities in a few spots Filesize : 698k, zipped 285k Additional Credits to : The Texture Studio, Id software, Worldcraft 1.6 Beta testers including haqsau, By-Tor, Kenny GoldJediDragon. * Play Information * Single Player : To look around. Deathmatch 2-16 Player : Yup Difficulty Settings : No Bot Friendly : Yes New Sounds : Yes (if run in rocketland mod - see notes) New Graphics : Yes Mod : rocketland / regular deathmatch * Construction * Base : From Scratch Editor(s) used : WorldCraft 1.6 .map file hacked with msdos EDIT Known Bugs : none Notes : When you shoot the switch in the pool, you get a startsound error in regular quake/quakeworld but in rocketland you hear James Brown. Vis -level 4 : 14 sec Tyrlite -extra : 88 sec Build Time : more time than I should spend on this sort of stuff with a job and family. Processor/Ram : Celeron 300/256M Copyright Notice : Feel free to run this map on your server or distribute electronically but not for profit. You may not use my textures except by request. You may not "hack" the bsp file to remove or add items. If you find a bug, email me and I will fix it. If you run a server-mod that substitutes items or add runes, that is fine as long as you don't change the map file in any way.