================================================================ Title : Nightmare Ridge Filename : nmridge.bsp Release Date : July 23rd, 1997 Author : Mike Marechal (Dion) URL : http://insanequake.ml.org/server Email Address : marechal@cryogen.com Description : A track for Quake Rally, a mountain road with long drops, some tunnels and a jump. I tried to keep it simple to increase speed. Credits : id software for such a cool game and the Impact development for the best quake mod ever. Also thanks to Deranged-GS, Pip{DBZ}, and (Murphy) for testing. Best Lap Time : 26.0 seconds (Dion) ================================================================ * Play Information * Type : Racing Single Player : for time trials Bot Markers : Yes Cooperative : No Deathmatch : 8 deathmatch starts Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Worldcraft Known Bugs : None that I know of Build Time : Well um I started it like 4 months ago and just added new entities and stuff two days after Quake Rally came out. Texture Wad used : textures.wad (by id) qrally.wad (by sumaleth) Compile machine : Intel Pentium 133/32MB QBSP Time : 160.8 seconds Light (-extra) Time : 1252.0 seconds VIS (-level 4) Time : 170.0 seconds Brushes : 253 Entities : 121 Models : 31 * Where to get this level * http://insanequake.ml.org/server/files/nmridge.zip or E-Mail me at marechal@cryogen.com and ask for it * Copyright / Permissions * Copyright (c) 1997 Mike Marechal. All rights reserved. This level may be distributed freely on any electronic format provided that it is not modified in any way and this text file is included. If you wish to distribute this level comercially you must first obtain the permission of Mike Marechal.