10/6/98 ================================================================ Title : Resident Evil part 2. Filename : R-Evil2.bsp Author : Myk(Mike Denby) Email Address : Equim@aol.com(Mates address) Description : The sequel to my DoomII level (Resident Evil). Sort of based on the game. My best level yet! Additional Credits to : ID Software-the kings, My playtesters-Equim, DJ Sparkee, Ant and Dan, Ben Morris-World Craft. ================================================================ * Play Information * Single Player : Yes. Cooperative : No. Deathmatch : No Difficulty Settings : Normal and Hard. (type skill 1 or 2 on console.) New Sounds : No New Graphics : No New Music : No Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : WorldCraft. Known Bugs : You can't actualy kill Shubb Nagrath because it's a kill target entity so there will always be one more enemy on your kill list. Build Time : Approx. 35 hours Design & 30 mins to Compile. * Other Info * I am probably going to make Resident Evil 3 for Quake soon. If I ever get QuakeII with an editor, then I'll do Resident 4! Look out for REX - DM level. * Licensing and Copyright * This level is the sole property of Mike Denby. The files R-Evil2.bsp R-Evil2.txt are Copyright 1998 Mike Denby and may only be distributed freely when I am asked nicly! If distributed, they must be done so together. If you use Resident Evil 2 for inspiration, please give me credit. Now, once again enter, the world of survival horror.