================================================================ Title : Pyro4 - The Awakening Filename : Pyro4.BSP Author : Dean Scott Email Address : pyro@trader.com Description : Well here is map #4. Hopefully you will see many improvements over the last couple maps, mainly the map is harder and has different difficulty settings. Unfortunatly I was unable to include in this map the level of details as I would have liked or that I have in previous maps. This is due to the brush limit (around 1400) of the quake engine. If any of the guys from ID Software are reading this, how about increaseing the max brushes to about 5000? (Gee I don't ask for much do I) The name of the map "The Awakening" has a dual meaning, first I used new and more complex entities than I did in other maps and secondly, my baby girl "Lilly Renae" was born dureing the time I was makeing this map. (Proud daddy plug there ) :) Clan Info : I'm not assocaiated with any Quake Clan as of yet but if you want to deathmatch me, check out sm.iquest.net Also, if there is a group out there working on a TC or CTF level and need a level author, drop me a e-mail. Additional Credits to : ID Software, for Quake QBSP Win32 console-mode binaries. Quest v0.92 (Excellant Editor) Microsoft edit program Pepsicola Corp for the Mt. Dew IPL for the electricity Intel for the Pentium Chip My co-workers for politely nodding their heads when I would explain to them my Quake building ================================================================ * Play Information * Level Name : Pyro4 Single Player : Yes Cooperative 2-4 Player : No (Boreing) Deathmatch 1-4 Player : Yes Difficulty Settings : Yes * Construction * Base : New level from scratch. Build Time : Basic Building - 1 1/2 months Entity Placement - 1 week Texture Alignment- 1 week BSP Creation Time : 7 hrs on a P133 with 32 meg Custom Graphics : Just 2 (Look at the crate in the beginning) Editor(s) used : Quest v0.93 (Modified slightly by me) Microsoft Edit Paintshop Pro (for the graphics) Known Bugs : I didn't see any this time ( whew ) * Legal Stuff * You may distribute and modify this level, as long as you include my text file and give me credit. If you plan on distributing this map on a CD Collection you _MUST_ contact me first for my approval and a complimentary copy of the CD would be nice too :) . The exception still holds true for Actura software that anyone associated with Actura Software may not do anything at all with this level. (Gee what happened to that company....are they now selling software for Commodore 64's) * Where to get this MAP * Well Duh...If you can't figure that one out then how the hell did you learn to breathe?