07/16/97, 07/24/97 (Revision) ======================================================================= Title : The NetherWorld Filename : networld.bsp Author : Dave Kelvin (Kevlar) Email Address : kelvins@total.net Homepage : http://www.total.net/~kelvins/quake.htm Description : Single Player Level similar to E1M6. Credits go out to : idsoftware, Ben Morris, Joost Shuur, Blue, Dr. Splat and Ken Alversson. Matt, Crash, Lt. Dan, Paul and Juha for giving SPQ maps a home. American McGee for convincing me that level design is truly an art ;) Other levels by Author : Obscured, Derelict Point, The Other Side and House of the Old One (DM). ======================================================================= * Play Information * Single Player : Yes Deathmatch : Yes Difficulty Settings : Yes Music Track : 4 * GLQuake Supported : Yes * Construction * Base : Scratch Editor(s) : WorldCraft Known Bugs : None Build Time : 10 Days Texture Wad : Metal.wad Compile machine : P133/32 QBSP : 132 seconds Vis (level 4) : 143 seconds Light (extra) : 644 seconds Brushes : 1665 Textures : 79 Models : 155 Entities : 558 ======================================================================= * Information * This is my first *real* Single Player level. It would have been done sooner, but I had to spend more time fine tuning it so it would be as fun in Deathmatch Mode. Also, Difficulty Settings take a lot more time than it would seem. Can't just toss in barrels of monsters on a harder skill setting and expect the players to make it out alive ;) There are some cool places to explore in this level, so look around for clues to hidden areas. Some of them are really worth the time. And if you have any questions about this level, again, don't hesitate to write to me ;) NOTE: For the revision, I simply cut out the intro section, which was a portion of Romero's Welcome to Quake... Thanks to Paul Taylor for the tip ;) ======================================================================= * Installation * Unzip Kevlar1.bsp to quake\id1\maps. Create a maps directory off of id1 if neccessary. Run Quake, hit ~ and type in: map kevlar1 You can also use Dos Prompt with this command line: quake +map kevlar1 ======================================================================= * Copyright / Permissions * Commercial distribution of this material, in whole or in part, requires prior agreement with the author. Commercial distribution includes any means by which the user has to pay either for the support (e.g. CD-ROM, or magazine CD-ROM)or for the material itself. Unauthorized commercial distribution is prohibited. © 1997 David Kelvin QUAKE® is a registered trademark of Idsoftware, Inc.