2/12/97 ========================================================================================= Title : Demon Hunter Filename : HUNTER.BSP Version : v1.3 Author : Richard Dale Carlson Email Address : rcarlson@citilink.com Homepage : --- Description : You call yourself Demon Hunter. You do not fight for honor or glory. You do not go on "rescue missions". You live only to see demons die...The almost thankful look on their hideous faces when they go down before your gun. You find yourself in the dungeons of another "infested military base" (you don't remember which one, or even care...). The moans of the damned drew you in, and so far, nothing has seen you. Tactics : No help. Sorry. You are on your own... Author's Note : I did not implement any "secrets" (I rarely do), so don't be discouraged if you score a "0" for secrets on the end screen. Additional Credits to : id, for making such nice, friendly games : Ben Morris & Worldcraft : Gary Gygax & Dave Arneson, for getting us into 3D maps in the first place with Dungeons and Dragons - This one's for you guys! (In spirit, anyway.) Info about the Author : RDCarlson is an artist and musician currently residing in the Land of Ten Thousand Lakes (Minnesota). He used to be a "really fun guy" until the DOOM engine took him over a few months ago. (And lately, QUAKE... Well, there's no hope for him now...) Other Levels by Author : HERETIC: gren10, wizwars, chaosian/mandor11, wrevenge, orbqv12, bigred12 DOOM: lhsplit/lasthope, demon13/demonse, fiendish DOOM2: cit10 HEXEN: archmage QUAKE: crypt Author's plug : Hey, check out Willie Murphy's new cd: Hustling Man Blues. It's pretty cool! ========================================================================================= * Play Information * Single Player : yes (recommended) Cooperative : yes, but only 2 players (and this WAS NOT tested) Deathmatch : no * Construction * Base : an original map, from scratch Editor(s) used : Worldcraft Build Time : 30 hours Compile machine : Pentium133, 16mb RAM QBSP Time : ? (Don't know...not long. A couple of minutes, maybe...) Light Time : EXTRA Light - 216 sec. VIS Time : FULL Vis - 610 sec. * How To Load * 1. Put "hunter.bsp" in your quake/id1/maps directory. (If you don't have a quake/id1/maps directory, make one now.) 2. Start the game. From the pulldown (press ~), type "map hunter". * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, (ie, don't put it in your multi-level episode and say that it's yours). This BSP may be distributed ONLY over the Internet and/or BBS systems. If you do distribute this level, it must be accompanied by this text file, intact. You are NOT authorized to put this BSP or it's MAP file, or any part of either on any CD without my permission. You may not distribute screen shots of this level in any form other than electronically. You may not wear scuba gear while playing this level. -RDC