================================================================ INFORMATION - MAP REQUIRES REGISTERED QUAKE V.1.01 OR HIGHER ================================================================ Title : Hive, part I Filename : Hive.bsp Author : Chris Mayers Email Address : production@ebcweb.co.uk Description : Hive Part I ...13:46 29/04/96... ...rx receipt requested... brief as follows... time: current (as above) location: manchester, england. ...current renovations to structural damage are underway and this has led to a grim discovery - a sub-terran slipgate of unknown origin. ...civilian casualties remain minimal - 4 deaths have occurred, all site workers - aggressors have been despatched and the slipgate reciept has been electronically sealed. ...knowledge of this incident has been contained and a quarantine has been placed on central manchester - appropriate press coverage has been arranged by our representatives in government. ...slipgate transmit is still active and appropriate actions on your part are mandatory to contain. ------------------------------------------- Additional Credits to : Id Software, without whom there would be no Quake. Yahn W Bernier for the excellent BSP Editor Origional storyline by Simon Wood Special thanks to Talon, Spitfire and Reaper for their invaluable input. ================================================================ * Play Information * Level Name : Hive Single Player : Yes Cooperative 2-4 Player : No. Deathmatch 1-5 Players : No. Difficulty Settings : Yes. Only Normal and Hard Anything else : ================================================================ * Construction * Base : New level from scratch. Build Time : About 20 hours. Editor(s) used : BSP ver 0.74 Qbsp, Light and Vis from Id. Wad2 file from the 'net (all registered textures included). Platform used : P90 w/16 MB RAM running Win 3.11 and reg. Quake v1.06 Known Bugs : * Legal Stuff * Although you may distribute this level and include it in any compilation etc., as long as you include my text file and give me credit, I would like to be contacted beforehand, thanks! * Other notes * To load this map, you should do the following: - Put the .bsp files in your /quake/id1/maps/ subdirectory. - From the DOS prompt, type: "quake +map Hive" - OR in Quake at the console type: "map Hive" Do NOT type the quotation marks, of course!