title : foxyzoo filename : foxyzoo.zip version : 1.00 date : 97/1/14 author : martin fuchs (gibs you as foxy ;) email : fuchs@physik.fu-berlin.de credits : id for creating quake and for making it so super-configurable trey harrison and chris carollo for quest (YES!!!) ben morris for worldcraft ludovic texier for the manga babe ken turner for willy the spider bubbah for the bazooka babe, the snakeman and his monster site the quakelab for real glass (tm) and more type of mod ----------- bsp : yes map : yes quake c : yes sound : yes mdl : yes format of quake c ----------------- unified diff : no context diff : no .qc files : yes progs.dat : yes map info -------- single player : yes coop : yes (4 starts) deathmatch : no - not really designed for dm new monsters : yes base : new level from scratch editors used : quest, worldcraft description ----------- this is a small level that'll let you have a look at 4 of the coolest new monsters that are out in the net: willy the spider, the manga babe, the snakeman and the bazooka babe. each monster has it's own zoo cell with real glass (tm :) windows so you can have a closeup look at it. you can then either choose to let it loose and get your butt kicked or teleport it into a small central arena to have it fight another monster. it can be a little tricky to have them have a go at each other but if they see you before you jump into the watch room it'll usually do. the arena has a small observation room with real glass (tm) windows so you can have a closeup look at the 'games', hehe. and believe me i was quite surprised that snaky and bazooka don't always win :) it can be a little tricky to have them have a go at each other but if they see you before you jump into the watch room it'll usually do. there's more cool monsters around that i'd like to include here. the only thing i need to be able to do that is the qc source, though. the psionic slug and the cyberdemon just as an example lack this. if you know of another monster that has qc available, let me know and it'll be included in the next version. how to install the addon ------------------------ create a directory called foxyzoo off of your quake directory. unzip the archive into the foxyzoo directory. DON'T OVERWRITE YOUR PAK0.PAK FILE (which should be safely in quake\id1\ anyways)! now run quake with 'quake -game foxyzoo +map foxyzoo' from the command line. copyright and distribution permissions -------------------------------------- go ahead and take this package apart as you please. use it for your own levels. as far as the monsters go do what their respective .txt files say. don't make money with this (hear me, actura??). if modified, give it another name; if you want to distribute it in electronic format, keep the zip file intact, include all accompanying .txt files and notify me. and, of course, make the world a better place, hehe.