Title :Spikectf. For Quake 2 Date :8 July 1998 Filename :Spikectf.bsp Author :Karl "Wasp" Cizakowsky Email Address :knocker@ctel.com.au Other maps :This is the first BABY !! Description :New CTF map "From start to finish" Thanks to :Craig "Spike" Jones , for 25 years of friendship R.I.P 1966-1998, ID software, Planetquake,Subhuman "The authors of the stroggctf series" BSPHQ,and all you lads that have kicked my ass in DM and CTF Everywhere. and Sheree 4 every little thing she does. * Play information * Single player :No cooperative :UH UH Deathmatch :OOOH yeah (2-10 players) Difficulty :Nope New sounds : New Graphics :All no New Music : * Construction * Base :New one FOLKS, Inspired by every CTF map ever made. Editor :BSP.....Thanx Deadmeat (this was CRAYONCTF) Known bugs :Ants ,flies ,spiders ,nemitodes ,roaches. Build Time :Bawaahahahahaaaa!! * comments * Plenty of tight corners and small deathrap areas in this one. auto security doors in each base,plus a couple of lasers for good measure. A couple of not-so-secret -secrets and of course...two flags :-) The Idea was to take the defence stratagey of CTF that extra step further. With 4 entrances to the flag,one of them is well lets just say with a few switches hit the map does some off the defending 4 you. The small laser in the main room is an early warning device ,if its off,somebodys coming ! If they get past that "Piss easy unless your a bot"then they got the door to contend with. the other 3 entrances are straight forward and to my suprise,after about 15 minutes with 10 bots ,the gameplay of this map really rockets,your trying to keep lasers on and doors shut Plus watching your buddys back. Have fun ******************************************************************************************************************************* This map is for Spike. The best teamate anybody could wish for, together we killed many stroggs and humans alike all over the known world. I was trying to ring him to get his opinion on the latest draft of this map. I rang all day,cursing him for not being home. After a time his mom rang to tell me he was dead. This map is not finished to my satisfaction, its close but not quite. And it never will be, this is it. You see , it was for me and my friend to play, and its a little to painfull for me to continue with it, but I cant think of a better tribute than to dedicate this work to him,so like him, its the end of a work in progress, abrubt, quick and sudden. Thats all you need to know. I hope it brings some pleasure, happy fragging :-) Yours WASP and SPIKE.