* THIS LEVEL IS NOT MADE BY OR SUPPORTED BY id Software * * REQUIRES REGISTERED VERSION OF QUAKE 1.01 or higher * re-Released: 24/Feb/97 First Released: 17/Feb/97 ================================================== Title : MunY CTF1 Filename : MunYCTF1.BSP Author : Eric Sambach Email Address : munyul@viper.net.au Description : MunY CTF1, this is a Capture The Flag (CTF) map! Small/Medium sized CTF map. Best with teams of 2-4 players per team. There is NO EXIT in this level. Re-release notes : After I got to play a REAL CTF game in this map (not against the bots) I found a few minor things I just had to change, So I did! :) Additional Credits to : Ben Morris, maker of WC and the Guys and Gals at iD. =================================================== * Play Information * Game : Quake REG 1.01 or higher Map Name : MunY CTF1 Single Player : Yes Co-op : no Deathmatch 2-16 : Yes, 6 DM starting positions Capture The Flag : v3 tested. 6 DM starts and 3 team starts per team. Difficulty Settings : no ================================================== * Construction * Base : New level from scratch. Editor used : WorldCraft Construction time : A few days. Build Time : Who cares!!! Known bugs : None. ================================================== * Other * Doom: ae_projr.wad, ae_fze.wad and ae_bke.wad. Doom2: ae_tups.wad, ae_sfl.wad, ae_bt.wad and ae_tups2.wad. Quake: muny01.bsp, muny02.bsp, muny03.bsp, muny04.bsp, muny05.bsp, muny06.zip, muny07.bsp * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You MAY distribute this BSP (for free), provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get this BSP * FTP sites: ftp.cdrom.com and all it's mirror's. http://www.viper.net.au/~munyul BBS numbers: Good ones :) Other: IRC: from me, Munyul, in channel #deathmatch on EFNet or #doom2 on UnderNet