November 17, 1996 ================================================================ Title : Critters Filename : critters.bsp Author : Jim Lowell Email Address : jlowell@visi.com Description : Metalic maze/fortress Additional Credits to : Jon Mavor for Thred and Steve Tietze of Rogue entertainment for the ogre idea! :) Check out the Thred homepage at: http://www.visi.com/~jlowell/thred ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Deathmatch : Yes (19 starts) Difficulty Settings : No New Sounds : No New Graphics : No New Music : No CD Track : 5 Demos Replaced : None * Construction * Base : New level from scratch Editor(s) used : Thred Known Bugs : Door sounds near the start of the map, I have no idea what causes it. Build Time : 60 hours Texture Wad used : Metal Compile machine : P166 w/ 32MB Ram QBSP Time : 332 secs Light -extra time : 576 secs VIS (-level 4) Time : 4598 secs Brushes : 864 Entities : 411 Models : 37 * Other Info * This map has some new things in it. Most notably, my new patented jump-lifts. There is also a semi-invisible bridge, and some other very evil stuff in there. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. I have not included the .map file, but the .3dt file is included. If you have Thred, you can load this map up and modify it. If you do make any changes to this map, please contact me and let me know so I can see it! This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. * THRED LISCENSE INFORMATION * This map was made with Thred. It is acceptable to distribute this map over the Internet and BBS systems for free. It is not acceptable to play this map on a commercial Internet server. It is also not acceptable to charge for this map in any way or charge for distribution of this map. This includes CD-ROM collections of all kinds.