WARNING: the following level is in .MAP format. it needs to be compiled before it can be played. this can be a rather complicated procedure for some people. ================================================================ Title : Black Majik !! Filename : BLACKMAJ.MAP Author : Hudak Email Address : huda@apollo.ruralnet.net.au Description : An AWSOME Quake deathmatch level built from John Carmack's level JOHNC99.MAP. I've changed it a sh@#load and suited it for deathmatch. If you haven't yet got this level.... GET IT NOW !!!!!!! Additional Credits to : John (JESUS) Carmack ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake ID Software, for Quake Stephen Crowly, for porting QBSP and LIGHT to DOS Dalais, for giving into my demands and telling me where to find QBSPDOS2.ZIP ================================================================ * Play Information * Level Name : Black Majik Single Player : Yeah, several shamblers & ogres, but NO EXIT. Cooperative 2-4 Player : If you're stupid. Deathmatch 1-4 Player : YESSSSS!!!! Difficulty Settings : none * Construction * Base : JOHNC99.MAP, by John (JESUS) Carmack. Build Time : About 9 hours over 3 days Editor(s) used : MS-DOS EDIT (Talk 'bout time comsuming) Known Bugs : NONE! :) * Legal Stuff * You may distribute and modify this level however the hell you want, but this TXT file must be included. Um... and if you're gonna put this level on CD (Hey, I'm allowed to aim high) make sure you notify me and include the text file. NOTE: I know that ID has supposedly forbidden distribution of custom levels for the shareware version of Quake in their license, but that is obviously unenforceable *unless* the level being distributed includes parts of the original Quake. Since BSP files include textures, I have decided to distribute this level as a MAP file. You will need to run QBSP and LIGHT on it before you use it. If you would like to distribute the BSP version, you can try, but I don't know for sure that any sites will accept it. :( Also, in case you're wondering, I do not wish to decrease players' chances of registering Quake by distributing levels that work with the shareware. As far as I know, there is NO WAY to make levels that require registered Quake. By releasing custom levels for Quake, I DO hope to convince players how cool the game is and I definitely hope that you'll register Quake if you're using this level. If you don't, you're the one hurting ID, not I. *Useless stuff but you can read it anyway* Additional credits to Dalias for making the FIRST ever user level to work under a Quake engine (FIRST.BSP). * Where to get this MAP * hopefully----> FTP: ftp://ftp.cdrom.com and----------> FTP: ftp://ftp.stomped.com