================================================================ Title : BadLands : "Mission HQ" Filename : badlands.bsp Author : Chris Spain Email Address : cspain@eutelsat.fr Description : A military mission for one agent. Release Notes : Version 1. ================================================================ * Play Information * Single Player : yes Cooperative 2-4 Player : yes Deathmatch : no (for deathmatch mode, you should access BadLand1 directly) Difficulty Settings : yes New Sounds/Graphics : no * Map Notes * PLOT: This map is a simple start area designed to allow the player to select a difficulty level and then access the first BadLands mission which consists of the maps BadLand1 and BadLand2. At the end of BadLand2 (if the mission is a success), you will return to the BadLands map, at which point you will be able to access the next mission. VERSION 1: The next mission (BadLand3) is not yet designed, so links to it are not yet enabled in this version of BadLands. When I produce the next map in the series, I will release a new version of BadLands which will allow access to the new mission. AUTHOR'S NOTE: Although I still have a few ideas for further Quake levels, I don't really have the time to work on them. If any other level designers out there like my BadLands levels and would like to tie-in their own level(s) as a BadLands mission, please write to me and we can maybe make a joint effort multi-mission game. PERFORMANCE: This level runs OK in 640x480 resolution on my 166, but you may have to use a lower resolution on slower machines. * Construction * Base : New level from scratch Editor(s) used : None. MAP file written by hand. Known Bugs : None, which isn't to say there aren't any! * Legal Stuff * You may distribute this level freely, as long as you include this text file and give me credit. However, this level may not be included in any commercial compilation or product without my express permission.