Three of Clubs ------------- Single Player Quake Level (corrected corrected corrected pak version) File Name --------- 3oc.zip Thanks to Id, Ben Morris (Worldcraft), Levelord (for his tutorial, it should come with every copy of worldcraft), Hipnotic for their textures and friends for praise and play testing. -------------------------- single play=yes coop =yes deathmatch=yes difficulty options=normal and hard (be sure and try hard!) -------------------------- Build time.......3-4 weeks -------------------------- This is my second quake level, if you liked it be sure a try out my first, its named Dextromethorphan (dxm.zip) and is available at cdrom.com. I want to design quake levels for the rest of my natural life, I'd like to work with model editors, texture designers and AI programmers, I want to get paid to do this. I am a computer science student at the Evergreen State College. Author....Zied Rieke Riekez@carleton.edu I'd really like to discuss this level with people, it represents a big old chunk of my life and if you think blah blah blah about it, well tell me. How to use this file -------------------- Place the pak0 file in a directory named 3oc within your quake directory. Run quake with the command line "-game 3oc". Type "map 3oc" from the console. Note about the 'new' monster ---------------------------- I haven't taken to time or trouble to actually create a new monster, what you see in this level is simply the result of renaming some model and sound files and importing a skin. The following is a copyrights and etc page provided by crash (thanks man!) COPYRIGHT NOTICES and PERMISSIONS This level is copyright 1997 by Zied Rieke. Permission to use, copy and distribute unedited copies of this file -- [file.zip] -- is hereby granted, provided that no fee is charged for the use or availability of this file (other than the normal connection costs for on-line services, if applicable). The above copyright notice and this permission notice must be left intact in all copies of this file. Commercial distribution of this file, in whole or in part, requires prior agreement with the author. Commercial distribution includes any means by which the user is required to pay either for the support (e.g. book, newsletter or CD-ROM) or for the file itself. Unauthorized commercial distribution is prohibited. If you wish to commercially distribute this file, note the following: (1) This file contains intellectual property (including, but not limited to, textures and other artwork) owned solely by Id Software (www.idsoftware.com), and is subject to any and all copyrights held by them. The author does not have authority or permission, either expressed or implied, to grant usage of Id's copyright, and, by granting permission to use this level in a single commercial release, does not claim or waive their rights thereby. (2) Permission is granted by the author for the one-time commercial distribution of this file if all of the following conditions are met: (a) The author is notified by email prior to the file's inclusion on any commercial release; (b) The author is provided with one (1) "contributor's copy" of the finished product upon it's release. Said "contributor's copy" is to be sent to the author using the shipping address specified by the author in his/her reply to the publisher's initial email notification, and is to be provided at no cost to the author; (c) This file (including this copyright notice) is not to be modified in any way, and shall be distributed as the author intended; (d) The author retains all relevant and proper copyrights to this work both prior to and subsequent to the commercial release of this file. (3) By requesting a shipping address from the author, the publisher signifies acceptance of, and agrees to abide by, these conditions. By returning a valid shipping address to the publisher, the author thereby grants the publisher one-time usage of the author's copyrighted work for commercial purposes. Thank you for your interest in this work.