HexenII 360Pro Config v0.662 for the latest version, please check http://www.hexenworld.com/f176/ If you have a SpaceOrb 360, and want to be able to do it all with the seven available buttons, then you came to the right place. HexenII360Pro was designed to map 23 functions to a seven button controller. It does this using a multiple binding method that allows certain buttons to temporarily remap the others. To use this, you would hold down the first button, then hit the second. (Cal) stands for the calibrate button underneath the controller. The layout of the controls are as follows: • A - Attack • C - Jump or Swim/Fly upwards • D - Crouch or Swim/Fly downwards • B,A - Lift object • B,D - Cycle through inventory items left • B,E - Cycle through inventory items right • B,C - Use selected inventory item • B,F - Drop selected inventory item • B,Cal - Pause game + reset controls • E,A - Cycle through weapons left • E,B - Cycle through weapons right • E,C - Turn around 180 degrees • E,F - Use Quartz Flask • E,Cal - Pause game + reset controls • F,A - Show Character sheet • F,B - Show Rankings • F,C - Zoom in (not functional yet in GLH2 v1.03) • F,D - Sizedown • F,E - Sizeup • F,Cal - Pause game + reset controls By letting go of the ball itself and holding in the calibrate button, you can enable the buttonwalk mode. • Cal,A - Attack • Cal,B - Jump • Cal,C - Move forward • Cal,D - Turn left • Cal,E - Turn right • Cal,F - Move backward To use the SpaceOrb 360 with Hexen II, you will also need an axis configuration. There will be one available with the next Spaceware update. Or, you can use Birdman's Quake32 Engine Gamez Config Files that can be found at http://dns.ncentral.com/~jcrowe/.