Player Knight - Replacement skin for Quake player model (Skin n.1 from the Armata Brancaleone) ------------------------------------------------------- Name: plknight.bmp Destination Model: player.mdl Author: Paolo "Nusco" Perrotta (well, Adrian Carmack, really) Author e-mail: nan0744@comune.bologna.it Description: This is the skin of the Hell Knight modified for use by a player. It looks really good. I kept the arms of the original player character, to make it look a bit more colourful. Gibs: No (nobody cares much about them - if you're picky, the normal player gibs or the Hell Knight head gib will work fine for this skin). Notes: I know that somebody else already tried to wrap the skin of the Hell Knight on a player. The idea is very nice, but the adaptation I've seen looks a bit messy in places. This skin was adapted carefully enough to look almost perfect - as if it was made by id for this purpose. I made it for our small local group (the Armata Brancaleone), but I liked it so much that I decided to upload it. Of course, credit for this skin should go to id's Adrian Carmack, not me. Bugs: If you are a trainspotter, you could notice some seam lines when looking at certain frames of the model with QuakeME, but they're almost unnoticeable in a game. Distribution notes: Plknight.zip includes this text file and the plknight.bmp bitmap file only - you'll have to wrap it on player.mdl by yourself. I suggest you use QuakeME 2.3, an excellent model viewer / texture replacer for Windoze 95. Well, this is not really my own artwork, so you can do what you want with this skin - it would just be nice if you gave me some credit for using this skin into your own files. Please remember that the original artwork is copyrighted by id software.