==========================================================================+>Three HeAded Shambler! v1.0 By: Lobotomaxx Nuke3dman@earthlink.net ======================================================================== special thanks: brian martin (maker of MeDLle) brian@phyast.pitt.edu http://www.phyast.pitt.edu/~brian --> also look at http://www.phyast.pitt.edu/~brian/meddle for bug fixes and other info. ======================================================================== Materials Used: MeDLe v1.7.....Winpack 1.2....good old PAINT {everyone has paint, do a YAHOO search for the rest} Method: got shambler.mdl from pak0.pak [C:\quake\id1] then exported it to a BMP file...edited the bmp...imported the bmp...saved the bmp in meddle, then changed sum vertices... ======================================================================== =========IMPORTANT======= to run this file: first make a sub-directory out of quake called SHAM...then copy the pak0.pak file into that directory...then go into winfile, or start menu, OR DOS then run C:\quake quake -game SHAM ======================================================================== -+HAPPY SHAMFRAGING+- ======================================================================== Info: Ok, you may not see the three heads, its hard to make em show that good, put your computer to highest resalution for best results...the colors (i thought) are cool. To see a shambler just type in at the console MAP END and you will go there and fight a few 100 of em ======================================================================== EMAIL ME!!! Nuke3dman@earthlink.net More sick & twisted enemies will come, so hang tight!