Title : EvilSnake Skin Filename : evlsnake.zip Version : 1.0 Date : 20/Feb/97 Author : Ryan C Email : gmarts@dove.net.au Credits : Id, Rene Post for QuakeMe and Build time: 1/2 an hour I guess. Type of Mod ----------- Quake C : no Sound : no MDL : yes Format of QuakeC (if a Quake C Mod) ----------------------------------- unified diff : no context diff : no .qc files : no progs.dat : no Description of the Modification ------------------------------- Replaces the normal player.mdl with a cool guy that has glowing eyes, shorts and a snake on his Chest. The gibs are also replaced, You can now blow off his body! How to Install the Modification ------------------------------- Unzip EvlSnake.zip to a new directory called SNAKE in in the Quake dir. eg. C:\Quake\Snake put the pak0.pak in that directory then start quake by typing quake -game snake ****DO NOT OVERWRITE THE PAK0.pak IN YOUR ID1 DIR**** Then start/join a multiplayer game. If your friends don't have the file, don't worry. They will just see each other as normal. It also works on any Internet Quake Server. Try it!! To use the skin with a bot is a bit harder. You have to unpak the PAK0.pak and put all the files under PROGS in your bot directory. eg. C:\Quake\bot\progs then start the game as you normally would when using bots. Technical Details ----------------- I copied some bits from the player.mdl and drew the rest. Used QuakeMe and WinPak to put it all together. Author Information ------------------ I have done a few levels and stuff which are linked to at my webpage. http://dove.mtx.net.au/~gmarts/quake/ryan.htm Copyright and Distribution Permissions -------------------------------------- Authors MAY NOT use this modification as a basis for other publicly or commercially available work. You may distribute this Quake modification in any electronic format as long as all the files remain intact and unmodified and are distributed together. Availability ------------ FTP: ftp.cdrom.com Linked at: http://dove.mtx.net.au/~gmarts/quake/ryan.htm