These are .pcx format graphic textures for use on the player and grunt models in Quake. These replace the graphics for the player or the grunt with graphics of Boba Fett from Star Wars. Included files are: bobafett.pcx - for player.mdl (player) h_boba.pcx - for h_player.mdl (head of player) bobapic.pcx - pic of boba as a grunt in game bobasldr.pcx - for soldier.mdl (grunt) h_bfgrnt.pcx - for h_guard.mdl (head of grunt) bobafett.txt - this text file Original artwork by Dan Bickell email: danbickell@loop.com Paint Shop Pro was used to create the graphics Adquedit.exe was used to import the textures (uses .pcx instead of big .bmp) (and works correctly with v1.01 quake) Quakeme 2.2 was used to view the textures The textures were tested with the registered version of Quake Please distribute freely, so long as the files are not altered. Please credit the artist if you use these graphics in your own project that you distribute.