=========================================================================== Advanced engine needed : ZDoom Primary purpose : No levels included =========================================================================== Title : Doom Debug Menu Filename : DBugDoom.pk3 Release date : April 18, 2014 Author : Doomguy 2000 Email Address : doomguy2000@hotmail.com Other Files By Author : Hellish, Doomguy's Warzone, Doomguy's Warzone Gold Edition, Reckless Chaos, 30,000 Levels, Doomguy's Warzone (2012), The Worst Level Ever Made, Weightlifter12 Showdown, Heaven, Doomguy's Warzone Entire Roster Challenge!, 100x, Doomguy 2000 Picture, The Most Impossible Difficulty Ever!!!!!, Millennia Invasion, Blind Doom, Seizure Doom, Doomguy's Warzone All Stars!, A Marine's Last Stance..., Desert Paradise, Ocean House, Madonna Music, The Warzone Elites, 2 Music Videos, Jason's Hell, and Renderer Option Back In GZDoom. Misc. Author Info : The return of a legend. Description : This adds an debug menu which give you the ability to change any monster, weapon, item, decoration, dead thing, and key to any others that are similar to it. So you instead of a zombieman, you can choose to have an cyberdemon in that monster's place for example. I was going to make this just as close to Doom 2 as possible, but decided to also add all of the ZDoom extras within the menu. The menu has stealth variations of all monsters, dead bodies of most monsters, and three extra weapons with one of them including the beta version of the BFG 9000, and the Doom beta score items that were eventually scrapped from the final product. =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Any Doom Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 1 Week Editor(s) used : Slade 3 Known Bugs : None May Not Run With... : Anything else that is not ZDoom or source ports with similar features that are out of date. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.doomguy2000.com You can run this wad will still work with the original Doom, but if you replace any of the monsters, weapons, items, etc. with stuff from Doom 2, then you will not see them because I can't add any IWAD material from that game onto this Wad because it's illegal.