=========================================================================== Advanced engine needed : None Primary purpose : Single + coop play =========================================================================== Title : Stupidstein Filename : ZZWOLFXX.WAD Release date : 4/27/18 Author : Xyzzy01 Email Address : [redacted] Other Files By Author : CONF256A.WAD, SNOTSTAT.WAD, CONF256.PK3, SOSURIA.WAD Misc. Author Info : My favorite color is blue, specifically #000080. Description : This was one of two maps I made to combat mapper's block a long time ago; the other map ended up in SlaughterMAX, albeit much harder than it originally was. I *think* this was designed more for co-op, as it is implemented. The cacodemon part might feel grindy in single-player but meh, this is another throw-away map anyhow. Additional Credits to : iD Software, CodeImp, sirjuddington, Bobby Prince for the song "Zero Hour" from Wolfenstein 3D. =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : A few hours, give or take. Editor(s) used : Doom Builder 2, SLADE 3 Known Bugs : None. May Not Run With : Should run in everything. Tested With : Latest versions of Chocolate Doom, Prboom+, GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors