=========================================================================== Advanced engine needed : Skulltag Primary purpose : Single play =========================================================================== Title : Nukage Processing Plant Filename : NukeProc.wad Release date : October 20, 2010 Author : Poppy Jones Email Address : terrywadreups@gmx.com Misc. Author Info : This is my longest level so far. Description : Communication with the UAC's toxin plant has been lost, and the same fate has been brought upon all of their teams they've sent in so far. Now they are sending you, their best of the best, to figure out what's really going on. The ending will leave you stunned... =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 weeks Editor(s) used : Doom Builder, XWE Known Bugs : None that I know of * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors