=========================================================================== Review : A treckie WAD! Very atmospheric IMHO. =========================================================================== Primary purpose : Single+Coop play / Deathmatch =========================================================================== Title : STARSHP1.WAD Filename : STARSHP1.WAD in STARSHP.ZIP (was also distributed as DMSTAR.ZIP) Release date : 06/26/94 MM/DD/YY (Timestamp of the files in the zip) Author : Doug Jacoby Email Address : 70703,3074 Compuserve Other Files By Author : INFERNO.WAD in dminfe.zip Misc. Author Info : This is part 1 of 2 A lot of work went into this WAD. I decided to split it into two oarts since I was already past 1500 vertices and 2000 segments, and DEU was begininig to bheave funny (It reported only 60k free memory at times). Part 1 ends as you make it to the second level of the saucer section of the ship. Part two will take it up from there. Let me know of any comments/suggestions, please. Thanks, and enjoy! Description : The Story: After a routine period of diplomatic negotiations, you beam back aboard your starship only to find a body in the transporter room, and shotguns and shells all over the place!!! A quick scan of the console reveals your ship is under control of some wicked monstrosities from the south side of hell! Their course : straight to earth, with all weapons locked on! Can you make it to the bridge and stop the ship from its destructive mission? =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : No * Play Information * Game : DOOM Map # : E1M4 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 30 hours Editor(s) used : DEU / BSP (MANY THANKS!) SPOILERS: ___________________________________________________________________ ONLY READ AHEAD IF YOU ARE HAVING TROUBLE FINDING THE KEYS!!!!!! RED KEY - Found on level 2 (first transporter pod) in the WARP NACELLE section (furthermost rear of the level) YELLOW KEY - Found on level 3, in the TEK room (back of level, on the southern half of the corridors). To get to the Tek room, two levers need to be pushed, The first in the Catwalk/computer section, the second at the ultimate end of the southern corridor. Once in the TEK room, there is a lift in the southern/western corner that leads to the second floor with the key. Blue Key - Two levers need to be flipped to find it at corridors end 1st one is in the RED Jefferies tube section; the second is in the warp nacelles at the very end * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors: ftp://ftp.sunet.se/pub/pc/games/idgames/ http://ftp.sunet.se/pub/pc/games/idgames/ http://public.ftp.planetmirror.com/pub/idgames/ http://www.gamers.org/pub/idgames/ ftp://ftp.ntua.gr/pub/vendors/idgames/ http://youfailit.net/pub/idgames/ http://ftp.fdn.fr/games/idgames/ ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/ ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/ ftp://ftp.task.gda.pl/pub/games/idgames/ ftp://ftp.netc.pt/pub/idgames/ http://ftp.netc.pt/pub/idgames/ http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/ =========================================================================== Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com The review at the beginning of this template has been written by FunDuke.