=========================================================================== Primary purpose : Single play =========================================================================== Title : The 128 kb mapping extravagant "challenge" Filename : 128k_ud.wad Author : Various, see authors-ud.txt Email Address : [redacted] Other Files By Author : Too many to count. Some maps here are the first time maps from their own users, some other are made by experienced authors. Misc. Author Info : A bunch of crazy nerds and geeks mapping with file size limitations, again. Description : 37 maps made under or equal the file size limitation of 128 kylobites, all these levels are for boom compatible ports. Levels are all based from the personal interpretation of episodes names by the various authors that participated to this project. Additional Credits to : ID software for Doom, obviously! WildWeasel for holding the 64k compo "(File) Size Matters" at the zdoom forums back in 2014 for being the inspiration of this challenge. Espi for Imp Warlord sprites from monsters resource pack Chaine for SKY2A texture Captain Toneail for Graphic and sprites work (CTMYRAIL, SPIDWEB1,SPIDWEB2 and the green spider sprites) Weird Sandwich for graphic works (WSB21 and WSB22) Internet for the BONES3 texture SuperCupcakeTactics for the M_DOOM edit NeedHealth for the CREDITS graphic SilverMiner for the GAMEINFO lump Authors of the midis used in the wad, check authors-ud.txt =========================================================================== * What is included * New levels : 37 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes Other : MAPINFO Other files required : None * Play Information * Game : Ultimate Doom Map # : E1M1 - E5M1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : Player starts only Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 5 months of making maps and a week for final compilation Editor(s) used : Doombuilder 1.68, Doombuilder 2, GZDB-Bugfix, DoomBuilder X, SLADE 3, Whacked4, Bitmap Font Writer, wadcat on dosbox Known Bugs : None. If you found any, let us know! May Not Run With : Vanilla Doom exe Tested With : woof, prboom 2.5.1.4, prboom+ 2.5.1.7um, glboom+, crispy doom 3.5, eternity engine, gzdoom boom 2.02 (on DosBox) * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors