------------------------------------------------------------------------------ Title : SailorScout's Textures Pack v1.0 Author : J.C. Bengtson (SailorScout) Original Release : June 4, 1998 E-Mail : sailorscout@planetfortress.com Web : http://www.planetfortress.com/sailorscout Included Files : SSTEX.TXT SSTEX.WAD Additional Credits : Matt Fell and Hank Leukart, for all their useful documents pertaining to DOOM, the various utility authors who made the tools that allowed the creation of this WAD, Raven Software for making great modifications of the engine, and id Software, for their excellent 3D games. ------------------------------------------------------------------------------ Description : After looking at all the texure packs out there, I realized there wasn't one of just floor and ceiling textures, so I put this together. Most of the textures are from the Doom alphas/betas, which are cool but never got used in the final game. However, there are a few textures in there which are of my own creation, namely the CONVEY, SF_ and GRASS flats. It's unfortunate that the early versions of Doom stored their wall texture data in a different format, because then I might have included them in this compilation as well. All the flats were named so as not to conflict with existing textures in Doom or Doom2, so use them as you see fit. Revision History : v1.0 - First release. ------------------------------------------------------------------------------ PLAY INFORMATION ------------------------------------------------------------------------------ Game/Map # : Doom or Doom2 Build Time : Maybe 3 hours.. most of the time was spent creating the original textures. Editor(s) used : Cleanwad v1.0b Paint Shop Pro v5.01 Wintex v4.3 Known Bugs : If there were any bugs that I knew of and I still released this, I would go to hell. ------------------------------------------------------------------------------ COPYRIGHT/PERMISSIONS ------------------------------------------------------------------------------ Feel free to use any of these textures in your own maps, just mention where you got them from! You MAY distribute this compilation, provided you include the original .ZIP file with no modifications and all other associated files. Original textures (C) J.C. Bengtson