## # #### ####### # # ####### ## # ###### ## # # # # # # # ## # # # # # # # # # # # # # # # # # # # # # # ###### # # # # # # # # # # # ###### # # # # # ## # # # # # # # # # # # # # # # ## # # # # # # # ## # # # ## #### # # # ####### # ## ###### # ####### # # ####### # # # # # # # # # # # # ## ###### # # # # # # # # # # ###### ####### # # ####### # # ####### ####### ######## ######## # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ######## # # # # # # # # # # # # # # # # # # # # # # # # # # # ####### # ######### ######## ######## # =========================================================================== Archive Maintainer : Ty, please replace the existing modnlut.zip and textfile with this one. This is an update. Thank you. Update to : The existing modnlut.zip and text... Advanced engine needed : Skulltag Primary purpose : Capture the Flag =========================================================================== Title : Nothing Like UT2004 Filename : modnlut.wad Release date : September 28, 2004 Author : MasterOFDeath Email Address : jedi_0207@yahoo.com Other Files By Author : (in no particular order)modsply.wad, moddmbse.wad, prtyrnr.wad, moddm1.wad, modsply2.wad, modmp7.wad, moddest.wad, modgib.wad, best.wad, modmnbse.wad, modcrap.wad, modfun.deh, moddm2.wad, modinwep.wad Misc. Author Info : Insane Skulltag Doom Deathmatch/Capture the Flag fanboy :P Description : A large CTF map that was inspired by Unreal Tournament 2004, yet is nothing like it(hence the name). Has my usual tech theme, with built in Skulltag textures used, some Metallica music, and good gameplay. Note: more than 4 players is strongly advised. Additional Credits to : id software(obvious reasons), Randy for ZDoom, Brad "Carnevil" Carney for Skulltag(best multiplayer port for Doom EVER), The utility authors, others... =========================================================================== * What is included * New levels : 1 brand new Skulltag CTF map. Sounds : No Music : Yes, and Impulse Tracker remake of Metallica - To Live is to Die that I got off of www.modarchive.com Graphics : No(those are built in ST textures :P) Dehacked/BEX Patch : No Demos : No Other : Yes(MAPINFO) Other files required : Latest Skulltag * Play Information * Game : DOOM2 Map # : map01 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : No CTF 4-32(heh) player : OF COURSE, ITS A CTF MAP! :P Other game styles : ^ Difficulty Settings : of course NOT. DMFLAGS and stuff : Just turn on weapons stay and item respawn for best gameplay. * Construction * Base : New from scratch Build Time : 2 months of hard work... Editor(s) used : Doom Builder, DeePsea, XWE Known Bugs : none May Not Run With... : Scissors Changes : Removed the shotguns from the team select room(as you only go in there once...), changed the team select room a bit, changed the soulshperes to medikits, and added a bit more health. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse as long as you give credit to me Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: N/A FTP sites: ftp://archives.3dgamers.com/pub/idgames/ and mirrors