=========================================================================== Advanced engine needed : Skulltag- 96f or better Primary purpose : Deathmatch =========================================================================== Title : Megaaussie's Mega Deathmatch Filename : MegaDM.wad Release date : When I released it Author : Megaaussie Email Address : traeedwards15@hotmail.com Other Files By Author : NO,NADA,NEIN. Description : Just 3 deathmatch maps. MAP01 is my favourite, as MAP02 is a bit laggy and MAP03 is WAY TOO SMALL. I am planning to finish (make bigger) map02 and map03 but don't hold your breath. =========================================================================== * What is included * New levels : 3 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01, MAP02, MAP03 Single Player : Player starts only Cooperative 2-4 Player : No Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : A week Editor(s) used : doom Builder, XWE Known Bugs : Small bug in a pool in MAP02, causes player to appear at top of screen. Very rare though. May Not Run With... : Anything other than skulltag Latest version * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors