=========================================================================== Archive Maintainer : Combos directory Update to : This is a new wad file Advanced engine needed : EDGE 1.28 or later Primary purpose : Single play =========================================================================== Title : Batteries Not Included Filename : WW-BNI.WAD Release date : February 1?th, 2005 Author : WildWeasel Email Address : wild.weasel@gmail.com Other Files By Author : WW-OPM.WAD (Operation Mjolnir), WW-XM.WAD (Extreme Measures), DOOMOS.WAD (Doom: Operational Support) Misc. Author Info : Founder and admin of the Doom Armory (http://www.box43.net/~wildweasel) Description : Perhaps the most unique movement in weapon mods these days is the "theme" mod. It started off with Immoral Conduct's focus on "real-world" weapons, continuing with wads like LowTech Weapons, Operation Mjolnir, and others. I've carried the idea further - nearly every weapon in this WAD file (barring your foot and Glock pistol) is energy-based. Blaster pistols, wave guns, and the Helix Cannon are only a few of the AA-powered flesh-sizzlers you'll come across here. Additional Credits to : See bottom of text file for full list of sources =========================================================================== * What is included * New levels : None Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : All required DDF files are in the WAD Other files required : None * Play Information * Game : Doom 2 Map # : N/A Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : EDGE's netplay has been delayed to 1.30 Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Two months Editor(s) used : XWE, Adobe Audition 1.5, Paint Shop Pro 9, Editor^2, DragonUnpacker, GCFExplorer May Not Run With... : Works fine in EDGE 1.28 and 1.29 beta 1 * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors * Full List of Credits* Coding: * WildWeasel * TheDarkArchon Sounds: DSTIDLE - Public domain sound of electric arc DSSHOTGN - Xybots player firing, plus a cannon from 1944: Loop Master DSPLASMA - Sped up version of above DSSGCOCK - Desert Crisis Half-Life mod DSPISTOL - Jedi Knight: Mysteries of the Sith DSZOT - Quake 2 sparking sound DSHYPSHT - Doom 3 machine gun fire, plus the sound of an electric drill DSHYPSH2 - Halo plasma rifle firing DSFIRXPL - Halo plasma impact sound DSHYPROT - Public domain electric drill DSPMISS - Return to Castle Wolfenstein, Loper melee attack DSPUNCH - SomethingAwful River City Hackysack, ball kick DSFRFIRE - Halo fuel rod cannon firing DSFREXP1 - Halo fuel rod impact DSFREXP2 - Halo fuel rod impact DSGLOCK - Half-Life glock sound DSGLKOUT - Call of Duty: Revolt mod DSGLKIN - Call of Duty: Revolt mod DSMAULER - Perfect Dark Mauler pistol DSHELIX - Half-Life 2 Gravity Gun plus Pulse Grenade bouncing DSBFG - Half-Life 2 Combine soldier charging, plus stinger fire DSPBBNCE - Half-Life 2 Pulse Grenade bouncing DSRXPLOD - Half-Life 2 Pulse Grenade explosion DSOSCPLS - Perfect Dark CC13 pistol, plus Marathon Fusion Pistol alt-fire DSPMNXPL - Halo Plasma Grenade Explosion DSPMNTHR - Halo grenade throw DSHELIX2 - Halo Plasma Pistol charging, plus Half-Life 2 Pulse Grenade sounds DSARMMIN - Half-Life 2 physgun switching off DSOOF - Half-Life 2 Metro Police pain sound, modified DSPLDETH - Half-Life 2 Metro Police death sound DSPDIEHI - "" DSJUMP - Half-Life 2 Metro Police gear movement sound DSNOWAY - Half-Life 2 Combine Soldier radio sound DSPLPAIN - Half-Life 2 Metro Police pain sound DSKMISS - Return to Castle Wolfenstein kick miss sound, plus Half-Life 2 Combine gear sound DSPAMMO - Half-Life 2 pistol reload DSBATT1 - Halo Plasma Grenade pickup plus electric arc DSGAMMO - Halo Grenade Pickup DSAMMO2 - Halo Plasma Rifle readying, modified DSGETBFG - Counter-Strike Source night-vision equipping Graphics: STBAR - Foofoo/BPRD, modified by WildWeasel FROD - Modifed Halo Fuel Rod Gun TZOT - Strife fist impact MGUN, HPGN - Corridor 7, plus muzzle flash from Powerslave SHTG, SHTF - HacX, modified SMOK, WPLS, WPLT, WPXS - Doom 2.5 PUNG - (Taser prong source unknown), gloved hands by Scuba Steve, foot from HacX PBAL, PBL2 - Modified Imp fireball BFPK, BRST - Snarboo BLST - Snarboo, plus modified Doom 2.5 flashlight GLCK - Glock from Don's Challenge 1, modified FUEL - Modified Doom rocket FRPK, FRAM - Chronoteeth, plus ammo-box from Platoon TC HELX - Rebel Moon Rising HLSS - Scuba Steve, from Samus Arm Cannon PBST - Nanami (ZooM), NMN, Scero, Doom Alpha MGun graphics, modified Scuba Steve projectiles OSPL - Scero, plus muzzle flash imported from NMN PMIN, MINE, APCL - Doom 2.5 BFUG - ZooM SHOT - HacX HLCN - Chronoteeth BFPF - Snarboo, modified PLAS - Chronoteeth CELP, CELL - Scuba Steve AMMO, SHEL - Xaser SBOX - HacX MPLS, MBAL - Doom 2.5, modified CAS2 - Doom Alpha, plus Immoral Conduct CLP1 - Immoral Conduct Moral Support: Snarboo, MasterOFDeath, TheDarkArchon, Spray, Chronoteeth, Edward, and all the rest of the Doom Armory forumgoers