=========================================================================== Advanced engine needed : GZDoom Primary purpose : No levels included =========================================================================== Title : BigBoom: Throwable TNT NPC & Weapon Mod Filename : tntmod.wad and tntweapon.wad Release date : 7/24/2020 Author : Korbyn Salveson Email Address : [redacted] Other Files By Author : tntweapon.wad, included within the zip. This is a weapon-only version. Description : This mod gives you throwable TNT. There is a 50/50 chance, for every rocket launcher on the map, it will be replaced with a box of TNT. It is on the same slot as the rocket launcher. When thrown, TNT will travel straght in the direction you threw it, until it hits a wall, floor or entity, at which point it will drop to the ground. After the fuse goes out, it will explode, killing all nearby enemies and leave fire on the ground which will do constant damage to enemies that go through it. The secondary fire drops the TNT at your feet, which can be done at a much faster rate than throwing TNT. Thrown TNT can also hurt and even kill enemies before exploding if it hits an enemy. The biggest upside of using this over rockets is that TNT has infinite ammo. There is also a new custom NPC, the Bombcubus, which uses modified Mancubus graphics. This NPC is immune to all TNT damage, and shoots TNT from its cannons. It has a 50/50 chance of replacing the chaingunneer. Additional Credits to : Graphics taken from Armageddon 2 v63 ( armageddon2v63.pk3 ) =========================================================================== * What is included * New levels : None Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : Graphics taken from Armageddon 2 v63 ( armageddon2v63.pk3 ) Build Time : Multiple days. Overall I spent about 8 hours building this wad. Editor(s) used : Slade Known Bugs : When the TNT hits a ceiling, it will either explode instantly or fizzle out of existence. I have no idea how to fix this. May Not Run With : Anything that isn't GZDoom Doom 2. GZDoom Doom 1 technically works, but the custom NPC won't spawn naturally, and the sound effects won't work either. Works fine with the weapon-only version though Tested With : Doom 1, Doom 2 and GZDoom * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors