=========================================================================== Advanced engine needed : no Primary purpose : Single play, Deathmatch =========================================================================== Title : gib Filename : gib.zip Release date : 1999-02-10 Author : Jonathan Dowland Email Address : jon@dow.land Homepage: : http://jmtd.net/ Other Files By Author : smallfun2; WadC (2008-); bits of prboom and chocolate-doom; 10sectors map14, FreeDoom... Misc. Author Info : http://doomwiki.org/wiki/Jon_Dowland Description : Quake-inspired spraying gibs mod. BONUS: green.wad, a red/green palette swap, created by accident. (Try them together!) This is the GIB.WAD/DEH that was distributed in 1999 but never uploaded to /idgames. There has been one modification in 2015: GIB.DEH has been loaded into the WAD as a DEHACKED lump as a convenience for those ports that support it. This text file has been written fresh for the /idgames upload. The original is included as gib.orig.txt. Additional Credits to : iD; Carl/Fab/Boris; Gokuma; Ebola (Kristus) =========================================================================== * What is included * New levels : None Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Possibly 16 years. Editor(s) used : Dehacked, notepad, Paint Shop Pro, Wintex, SLADE May Not Run With : Unknown Tested With : Vanilla, Doom Legacy circa 1999, chocolate-doom, crispy. The PWAD contains sprite lumps, so you need to use -merge with chocolate-doom, rather than -file. * Copyright / Permissions * This is available under the Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0). Human-readable summary: You are free to: Share — copy and redistribute the material in any medium or format Adapt — remix, transform, and build upon the material for any purpose, even commercially. The licensor cannot revoke these freedoms as long as you follow the license terms. Full license text: https://creativecommons.org/licenses/by-sa/4.0/legalcode * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: http://jmtd.net/doom FTP sites: /idgames mirrors