Supreme Commander: Forged Alliance beta to release changelog ================================================================================ BALANCE * Energy cost on ACU T2 Engineering Suite upgrade increased to 18,000. * Megalith Mass cost reduced to 33750. Flare lifetime reduced. * Monkeylord cost reduced by 15%; now costs 16,000 Mass and 200,000 Energy. * Aeon T3 gunship ground damage reduced to 32. * Cybran and Seraphim T2 bomber damage reduced by 20%. * All flak damage radius increased to 4, damage increased by 20%. * ACU Combat upgrade range reduced to 30 for UEF, Cybran and Seraphim. Reduced to 35 for Aeon. * Seraphim destroyer beam damage increased to 47. Torpedo damage decreased to 80, rate of fire increased to 1. * UEF destroyer cannon damage increased to 275. Flare rate of fire decreased to 0.1. * UEF torpedo boat torpedo range decreased to 45, salvo size increased to 4. Flare rate of fire increased to 0.4. * Atlantis torpedo rate of fire doubled. * Reduced health on Seraphim experimental nuke projectile to 60. * Mobile bomb will no longer do damage when destroyed. Power of self-destruct weapon remains the same. * Increased AA damage to 16 on UEF strategic bomber * UEF 'Billy' TML upgrade range reduced to 256, health reduced to 2 and damage radius reduced to 15. * Seraphim combat scout turn rate increased to 80. Can no longer fire from transports. * SCU Resource Allocation upgrade now adds +10 Mass and +900 Energy to existing SCU income. MISC * Fixed death explosion on the Quantum Resource Generator. * Seraphim ACU Advanced Restoration Field will now correctly add 10% Health. * Aeon T1 bomber will no longer attack air units with its bomb. * GuardScanRadius added to the Ahwassa. * Added 15 second delay before eject buttons become enabled. * Map border textures updated. * Corrected effects on the Cybran TMD's sphere. * Various performance increases. * Many, many other bug fixes.