--***************************************************************************** --* File: lua/modules/ui/game/gameresult.lua --* Summary: Victory and Defeat behavior --* --* Copyright © 2006 Gas Powered Games, Inc. All rights reserved. --***************************************************************************** local UIUtil = import('/lua/modules/ui/uiutil.lua') function ShowVictoryDialog() UIUtil.QuickDialog( GetFrame(0), "Victory!", "", function() SetFocusArmy(-1) end, "", function() import('/lua/modules/ui/dialogs/score.lua').CreateDialog(true) end) end function ShowDefeatDialog() UIUtil.QuickDialog( GetFrame(0), "You have been defeated!", "", function() SetFocusArmy(-1) end, "", function() import('/lua/modules/ui/dialogs/score.lua').CreateDialog(false) end) end