# Copyright © 2005 Gas Powered Games, Inc. All rights reserved. # # This is the user-side session specific top-level lua initialization # file. It is loaded into a fresh lua state when a new session is # initialized. # Do global init doscript '/lua/userInit.lua' doscript '/lua/UserSync.lua' LOG('active mods for session: ',repr(import('/lua/system/mods.lua').ActiveMods()))