 |
Index for Section 3 |
|
 |
Alphabetical listing for G |
|
 |
Bottom of page |
|
glXWaitGL()
NAME
glXWaitGL - complete GL execution prior to subsequent X calls
SYNOPSIS
void glXWaitGL(
void );
DESCRIPTION
GL rendering calls made prior to glXWaitGL() are guaranteed to be executed
before X rendering calls made after glXWaitGL(). Although this same result
can be achieved using glFinish(), glXWaitGL() does not require a round trip
to the server, and it is therefore more efficient in cases where client and
server are on separate machines.
glXWaitGL() is ignored if there is no current GLX context.
NOTES
glXWaitGL() may or may not flush the X stream.
ERRORS
GLXBadCurrentWindow is generated if the drawable associated with the
current context of the calling thread is a window, and that window is no
longer valid.
SEE ALSO
glFinish(), glFlush(), glXWaitX(), XSync()
 |
Index for Section 3 |
|
 |
Alphabetical listing for G |
|
 |
Top of page |
|