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Index for Section 3G |
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Alphabetical listing for G |
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glHint(3G)
NAME
glHint - specify implementation-specific hints
SYNOPSIS
void glHint(
GLenum target,
GLenum mode );
PARAMETERS
target
Specifies a symbolic constant indicating the behavior to be controlled.
GL_FOG_HINT, GL_LINE_SMOOTH_HINT, GL_PERSPECTIVE_CORRECTION_HINT,
GL_POINT_SMOOTH_HINT, and GL_POLYGON_SMOOTH_HINT are accepted.
mode
Specifies a symbolic constant indicating the desired behavior.
GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted.
DESCRIPTION
Certain aspects of GL behavior, when there is room for interpretation, can
be controlled with hints. A hint is specified with two arguments. target
is a symbolic constant indicating the behavior to be controlled, and mode
is another symbolic constant indicating the desired behavior. The initial
value for each target is GL_DONT_CARE. mode can be one of the following:
GL_FASTEST
The most efficient option should be chosen.
GL_NICEST
The most correct, or highest quality, option should be chosen.
GL_DONT_CARE
No preference.
Though the implementation aspects that can be hinted are well defined, the
interpretation of the hints depends on the implementation. The hint aspects
that can be specified with target, along with suggested semantics, are as
follows:
GL_FOG_HINT
Indicates the accuracy of fog calculation. If per-pixel fog calculation
is not efficiently supported by the GL implementation, hinting
GL_DONT_CARE or GL_FASTEST can result in per-vertex calculation of fog
effects.
GL_LINE_SMOOTH_HINT
Indicates the sampling quality of antialiased lines. If a larger filter
function is applied, hinting GL_NICEST can result in more pixel
fragments being generated during rasterization,
GL_PERSPECTIVE_CORRECTION_HINT
Indicates the quality of color and texture coordinate interpolation. If
perspective-corrected parameter interpolation is not efficiently
supported by the GL implementation, hinting GL_DONT_CARE or GL_FASTEST
can result in simple linear interpolation of colors and/or texture
coordinates.
GL_POINT_SMOOTH_HINT
Indicates the sampling quality of antialiased points. If a larger
filter function is applied, hinting GL_NICEST can result in more pixel
fragments being generated during rasterization,
GL_POLYGON_SMOOTH_HINT
Indicates the sampling quality of antialiased polygons. Hinting
GL_NICEST can result in more pixel fragments being generated during
rasterization, if a larger filter function is applied.
NOTES
The interpretation of hints depends on the implementation. Some
implementations ignore glHint() settings.
ERRORS
GL_INVALID_ENUM is generated if either target or mode is not an accepted
value.
GL_INVALID_OPERATION is generated if glHint() is executed between the
execution of glBegin() and the corresponding execution of glEnd().
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Index for Section 3G |
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Alphabetical listing for G |
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Top of page |
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